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game shit (WIP) Bernd 09/23/2018 (Sun) 16:15:12 [Preview] No. 19500
so this is a game thread about something im working on,

to save you time on your vocabulary here is what shit means
kajius = giant monsters (this game will include toho, evangelion, ultraman and fucking gamera kajius
last rows = the post id (dont do the 4th row if you have only 3 rows)
trips = 3 of the same numbers in a row (4333 for example)
dubs = same as trips but 2 digits
quids = 4 digits
quads = 5
quints = 6
GAME SHIT :
game: 200 mf kaijus kill the planet. Roll for your shit
last row:
1: nothing 0%
2: carbine 5%
3: flying fortress bomber 10%
4: 50 of those houses from up 15%
5: lil' boy (nuke) 20%
6: FBI's orbital bombardment platforms 25%
7: giant ass laser cannon 30%
8: eva 01 35%
9: control over the moon 40%
0: shit antimatter grenades, 2 per day 45%
2nd last row (armor)
1: nothing 0%
2: shirt 5%
3: nerf brand foam padding 10%
4: iron shield 15%
5: one of those bullshit shielding systems from star wars 20%
6: riot gear 25%
7: fat 30%
8: every 5 seconds you gain immortality for 1 second 35%
9: nuclear bunker 40%
0: plot armor 45%
3rd last row (your ride)
1: nothing 0%
2: that plasticmobile you wanted as a kid 5%
3: ford focus 10%
4: lightning mcqueen 15%
5: helicopter 20%
6: you can fly the entirety of Manhattan up to 1000 feet into the air 25%
7: space shuttle 30%
8: half a star destroyer 35%
9: jesusmobile 40%
0: class 0.6 hyperdrive strapped the the back of an indestructible trash can 45%(edited)
4th last row (skills)
1: nothing 0%
2: negotiation 5%
3: summon any living human (5 min cooldown) 10%
4: good driving skills 15%
5: good flying skills 20%
6: Ramsay's chef blessing (cook anything with anything) 25%
7: telekinesis but it burns calories like a motherfucker 30%
8: fly but you can still die of cold or high speed birds 35%
9: super bone density 40%
0: control all the ants on the planet 45%
Bonuses:
dubs: buff
trips: 50% chance of instakill for each kaiju
quads: ultra giga nigga fights for you
quints: +1 chromosome for every kill


Bernd 09/23/2018 (Sun) 16:17:51 [Preview] No.19501 del
>>19500
>9500
9 = control over the moon
5 = bullshit shielding systems
0 = class 0.6 hyperdrive strapped the the back of an indestructible trash can
0 = control of every ant on the planet


Bernd 09/23/2018 (Sun) 17:10:52 [Preview] No.19502 del
Kinda predictable here.
Am I wrong or endchan did have dicerolls?


Bernd 09/23/2018 (Sun) 19:04:22 [Preview] No.19507 del
>>19502
I don't recall that feature. 8ch did have them.


Bernd 09/24/2018 (Mon) 00:32:39 [Preview] No.19511 del
Rolled 10, 4, 5 = 19 (3d10)

I think it does.


Bernd 09/24/2018 (Mon) 00:34:36 [Preview] No.19512 del
Rolled 8 - 1 = 7 (1d20-1)

>>19511
Yep, but of course image is broken.


Bernd 09/24/2018 (Mon) 00:40:13 [Preview] No.19513 del
It's /(dice|ころころ)(\s*\d+d\d+\s*([-+]\d+)?)?/ in the email field btw, if you can read regex.
Examples:
dice
dice 1d20
dice 3d6 +2
ころころ
ころころ 1d4
ころころ 2d10 -1

Spaces are optional


Bernd 09/24/2018 (Mon) 05:18:00 [Preview] No.19516 del
>>19513
Oooo. Thanks.

>>19500
OP you should rework your system so it can use dice rolls.


Bernd 09/24/2018 (Mon) 05:19:34 [Preview] No.19517 del
Rolled 4 = 4 (1d6)

>>19516
I think I messed up something.


Bernd 09/24/2018 (Mon) 05:20:58 [Preview] No.19518 del
Rolled 2 = 2 (1d10)

I don't want to go to >>>/test/


Bernd 09/26/2018 (Wed) 01:32:07 [Preview] No.19568 del
umm, i guess im gonna have to tell you what "rolling" in this game means

rolling in this games means posting something, then looking the last 4 digits of your post id and then doing the same thing as >>19501 this


Bernd 09/26/2018 (Wed) 05:22:40 [Preview] No.19573 del
>>19568
>umm, i guess im gonna have to tell you what "rolling" in this game means
Nod really.
As I posted here >>19502 we could get only predictable results. The board is too slow for rolling, I could just wait for an months to get a desired post number and roll pretty safely for it. This type of thing could only work on boards like 4chan's popular boards where the number of posters makes randomized rolls possible. No wonder this rolling thing originates from there.
So I advised you here >>19516 to rework your system to dice rolls. As you specified this is a "work in progress" game so work on it. You should add a guide to the picture for boards where a random number generator is available via dice rolls.
I also advise you to make the picture more easily interpretable, for example divide it into five section, the first four should contain the results of the different digits and the fifth the guide.
You should find illustration for each item and draw them so they would look like a card.
I think this would be a good project for you.


Bernd 09/26/2018 (Wed) 14:30:33 [Preview] No.19579 del
>>19573
ah, ok



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