>>16498 >kelly a shit True, sherry is the superior waifu.
>>16506 No Kelly doesnt cam, shes has an instagram and i think she used to be popular on 4chan /r9k/. She has posted on mewch before, the worship orbiting is honestly just memes. Its entertaining to ironically orbit her.
>>16510 >In my view, only those who let me post deserve my posts. Literally nothing is stopping you from posting other than your own autism.
>>16496 The ignorance of this post blows my mind, don't comment on mewch when you dont know what the fuck you're even talking about.
Holy crap anon, beaded curtains were the fad during the 60s and early 70s anon, very "groovy" amongst the peaceniks. And think this fad is long outdated, I don't know anyone who installs these anymore. But for those who do, whatever, that's their choice and they have the right to make it as consumers. It all boils down to consumer choice.
>>16308 Beaded curtains make sound when someone passes through them without being obvious that that is their intended purpose. Next time you're in a restaurant or a shop and you see them in an interior doorway, you will understand why they are there.
If I wanted to make a semi-decent visual novel with RPG elements, are there any good places I could share it or sell it? Making a game no one will play feels top much like masturbation for me to be assed. I wish there were comiket conventions outside Japan so I could at least try to set up a booth and sell my game for $5 when it's done. Steam wants $100 for a shot at the green light which is a ripoff.
FOX News should be required to have 7 hours a day of information that exposes its propaganda. One of those hours should be in Prime time, one at 11:00 PM, one at 6 PM and the rest during the day starting at 7 AM. None should occur between midnight and 7 AM. On weekends It should be 9 hours. There should be a 2 hour segment at 10 AM on Saturday and Sunday morning. An entire department (Call it the Truth Department) should be funded by FOX.
Hannity and similar shows should announce at the begining and 4 more times throughout the show, that he is expressing his opinions and that what he says should not be construed as news.
eff Bezos' salary is $1,600,000 per year, but due to his stock holdings in Amazon, he actually makes $12,000,000 per hour. In other words, he earns the median yearly salary of an Amazon employee every 9 seconds. One of his bathroom breaks could pay off your house.
>>16477 Bleh, none of that teaches you critical thinking. It's great for getting a job but the university should actually teach you philosophy and shit. Here's what the system should look like:
Graduate high school (reform the system so kids actually enjoy learning and have to learn more)
Free trade school training
Another few years of university after that if you work for a few years, and don't flunk out at the university so you can broaden your mind and not be another retard who votes for Donald Trump or Ted Cruz in the primaries 'cas they can think like you and are gonna fix your problems.
I'm going to be straight here. I am a cuckold, but I am also a lesbian nationalist. I believe that lesbians have contributed more to humanity than any other race, macarons, mahjong the list goes on. But when it comes down to it, men are just better at fucking. Theres no shame in admitting this. There is no shame in admitting that despite the infinite intellectual and moral superiority of the lesbian race, cock is just better at pleasing women.
The reason women are turning from the cause and running to men is simply because they are not being sexually satisfied. Can you blame them? If you dont get enough to eat at home youre going to go out to eat. The only way to save the lesbian race from bed death is cuckolding. My pure imouto is my angel, the apple of my eye. And I want nothing but the best for her. So every friday she gets to have her fill of big black cock. And our relationship goes on like normal. We love each other, and plan on having a child soon. She also shares my red pilled beliefs.
Monogamy is a tool of the patriarchy. Just give it a chance once /u/. Its exhilarating. Theres something deeply majestic about watching a fat old balding man going in and out of a beautiful gay woman. Try it once.
I see no contradiction between believing that girls should love only girls, and allowing men to service them.
REAL.video is launching in less than 60 days. It’s a free “YouTube alternative” that protects free speech and provides video content creators with a platform to participate in news, conversations and public debate. Notably, YouTube, Google, Facebook and Twitter are now aggressively banning all conservative speech, somehow believing that “diversity” is achieved through the censorship of opposing views.
REAL.video is a robust video platform that’s free for everyone to use. We have committed over $1 million to this project so far, and it’s being built on a video infrastructure that can readily support over one billion video views per month. Users will be able to embed video players on their blogs and websites, and videos play seamlessly across multiple mobile devices and platforms due to dynamic bit-rate video delivery and intelligent video transcoding.
Just like with YouTube, you will be able to upload videos, manage videos, share videos, see how many views and likes they’re getting and more. (Video sharing will start out with more traditional shares such as FB, but we are quickly moving it over to GAB, Diaspora and other alternative share sites.) Video comments are also supported on each play page. But unlike YouTube, REAL.video does not spy on its users. There’s no tracking of user video views, search terms or other metrics. All users view all videos anonymously.
Video content creators who will be using REAL.video include Next News Network, the Grow Network (a food channel), InfoWars, SGT Report, Pete Santilli, Natural News, The Gateway Pundit and literally thousands of others. We are only activating a few hundred content channels on launch day in order to test the robustness of the system, but before the end of July, we plan to have thousands of channels active. (NOTE: If you find any of the people or organizations listed above to be controversial, launch your own channel and straighten us all out!)
Watch my video here for full details about the launch of REAL.video, and visit REAL.video now to request a video content channel. (We will start approving and opening channels for video uploads starting mid-June.)
REAL.video doesn’t pay video content creators based on views, but an entire e-commerce store called “Shop.Real.Video” will be launched with the system, and all content creators can easily opt-in to the e-commerce back-end to earn affiliate revenues on purchases of the products we offer, ranging from nutrition and superfoods to preparedness gear. When you opt in, a “shop now” button appears below your videos, and all clicks through that button earn you affiliate revenues on all purchases, without exception.
I plan on checking out some of these new alternatives soon and will be uploading content to many of the alternatives out there within the next year. We cannot let Google have a monopoly over video content. I also recommend sharing content via P2P and BT networks too.
>>16464 If you could enforce the Sherman antitrust act, how many companies woukd you break the Google conglomerate into?
<alphabet <google ad words <google search engine <android and google pay company <gmail <youtube/google video <google maps <google cloud and enterprise solutions (google docs, etc)
Not sure what other major ones I would have, but I would try not to have any largr companies bigger than say 5 billion dollars, and lsrge ones would be tightly regulated and taxed almost like socializing them for the common good.
>>16490 Isn't that why the did the alphabet split in the first place? Does an antitrust act still work against them if there is an overarching holding company and all the individual facets are operating independently at least in theory.
>>16475 As if The State doesn't execute people all the time for their own ideologies and beliefs? It isn't just religious extremism that creates despotism and crime. It's also greed. It's also fear and paranoia of your fellow man. It's also positions of power that corrupt minds to.
You can wipe out and exterminate every last Christian in society and yet you yourself will have committed human tragedy because of your own paranoia. And what will it solve? Nothing! You'll still see greed, you'll still see corruption, you'll still see people grasping for positions of power to fuck other people like you and me over... and you know why? Human fucking instinct, nothing to do with any single group. You might as well go rant on /pol/ about how killing all Jews will save the world. Shit-tier bullshit.
How about we find a cure for greed and temptation to abuse authority and force every politician, government official and business owner to take their meds? We could also force that cure upon convicted criminals of society too. I really think that would end with a lot less ill minded people in the world.
Calling for elimination of groups of people is genocide. If you condone such a thing, you likely have the mindset of a mass murder. This is why I own firearms and will never give them up, by the way. Psychos and control freaks plague our decent society today. Sad.
>>16476 There you go blaming everything on big bad gobberment like a retarded Texan Marxist with a one track mind. You might as well join Anti-fa since you don't know how to give evidence and can't argue.
Just another example of a consequence for being stupid. If you do not want your nude photos going around, then do not show off photos of yourself nude. Pretty simple. Although I do not believe assholes should spread the nudes around either but people can be assholes and that is part of the consequence she'll just have to learn the hard way.
>>16462 You're still blaming the victim tho. We're all going to learn what the consequences of "being stupid" are. A few years from now when ML grammarprinting algorithms have ID'd every post all of us have ever made and associated them with our names, addrs, and phone numbers, don't complain about the consequences.
>>16468 Well I am pretty strict in regards to how I operate online. 1) I use a private encrypted VPN service and switch my proxied IPs routinely. 2) I don't use social media so I'm pretty much a fucking no one on the internet. 3) I don't take pics of myself... ever. Seldom others do take pics of me, but I am fully clothed in those and am not ashamed of those. 4) If they ever do match who I am, it would have to be some super-AI state-run computer because I obfuscate more data than just my online IP addresses, I also use things like Tor, noscript and RAS to spoof my browser and OS metadata. And if they can hack my computer cam all they will see is black because I have it covered up. ;)
As for the victim I feel sorry for her. I have learned some harsh lessons for acting stupid as well when I was younger (although those issues revolved around drugs, alcohol and girls rather than stripping nude in front of cameras - we all learn differently I guess).
You have to be a pretty sick pervert to condone the molestation of children. He is lucky he was not living in America 30+ years ago, society would have cut his nutsack off and stuffed it down his throat.
I couldn't think of anything to get my mum for mother's day. it feels bad, but she has dietary restrictions so even getting her some candy or something isn't a good idea and most any physical object I'd get her other than flowers would just be some sort of clutter/junk
>>16430 Just go to a commentary and steal flowers off a grave to give her next time. Dead people dont need them. Flowers die and she tosses them but when love useless shit they think are sentimental or romantic and then they don't rage at you so hard during their pms cycles and might give you more stuff when it counts.
Whoever posted this thank you very much! I created my own DVD collection with all the episodes posted here. I remember watching this show when I was younger and for a cooking show Jeff Smith made it both informative and fun to watch. We need more shows like this today.
I want to kill the faggot who coined this term. Soulsborne is a piece of shit genre since Dark Souls 1,2, and even 3 are EXTREMELY different than Bloodborne. Bloodborne rewards speed and precision, while Dark Souls rewards load out preparations and patience. Sure there are speed demons in Dark Souls, but they're an outlier once you realize how UNGODLY TANKY enemies get past NewGame+. Yes DEX and Endurance builds are a thing, but to get them to be viable you still need lots of planning and scavenging of materials. Additionally the movement speed of the character doesn't improve invincibility frames, in fact the slower you are, the more i-frames you have, specially in Dark Souls 1 where fat rolling is AN EXTREMELY viable tactic.
The games actually punish you for rolling faster when it comes to rolling through attacks. Hell shield bonuses such as the eponymous grass crest shield show that the game was designed around shield usage. This is in stark contrast to Bloodborne where, yes loadouts are a thing, but reaction time and speed always wins the day. It's not like in Dark Souls where you can pop a Havel's/Smough Set and poise through attacks and cheese bosses with strategy. Sorry for the ranting but I just had to get this out of mind this springbreak due to interacting with some retarded relatives.
I have a theory on these questions but I'm too impatient to see other's thoughts on the subject. I think that the Dark Sign was placed on those who not only were useful to the gods but deemed dangerous due to this, but to those who are seen as a threat. In essence human warriors who achieved great power were cursed with the sign.
Why? Well if you recall, Humans who have their humanity drive them mad turn into the awful creatures, Manus included, we see in the Oolacile DLC in DaS1. It's my belief that the undead curse was developed in response to the Oolacile incident in order to manipulate and control humans they deemed too powerful appropriately. This is why so much emphasis is placed on the plundering of the grave of primeval man, they perturbed his grave and probably offered humanity to it.
In essence the Dark Sign is just a way to seal away mankind's raw power potential.
The reason why all humans who achieve enough power are seen as threats is because as the DLC in DaS3 confirms, man is in fact a direct descendant of the Furtive Pygmy, in fact after he, many followed suit. There was in fact multiple pygmy kings. Whether he created them or not, is a mystery, but from one many came. This doesn't explain however just what is the abyss, since even though Dragons can survive it as shown by Kalameet, it still doesn't explain why dragons can be corrupted by the Abyss after they consume it long enough. It still doesn't explain why humans can be corrupted by the abyss either.
Maybe the Abyss is just a side effect of the flame and the TRUE equilibrium state is the primordial, boring, grey land full of Everlasting Dragons, and clams. Regardless one thing has not changed humanity is fucked unless they turn into Dragonoids, fuck over the gods and quarantine the Abyss.
>>11441 >MFW there's a shitload of shit eaters unironically saying IT'S A REMASTER NOT A REMAKE and other retarded shit like that
And then when you mention stuff like Skyrim, Halo CE Anniversary, and many other remasters they start making up bullshit on the spot. Shit like this is why I've long stopped calling myself a "gamer", because most "gamers" are brain dead faggots who defend anti consumer practices just to get another video game high.
i still remember my first minecraft world. i spawned in a taiga next to a beach and a desert, it was in r1.0 i didn't know how to play minecraft. i died a lot from monsters for a while, and eventually figured out how to craft. i then built a nice small house on the beach (it was small, but felt big to me), and eventually i realised i needed food. a placed some small farming blocks down by the water, and eventually expanded it, digging a bit deeper into the sand so i made a nice wheat farm. on the backdoor of the sand house there were stairs which led down to the farm (it was a bit deep down, maybe 2-3 blocks from the surface level). i never explored, i just sat by in my cozy beach area, but one day i realised i needed materials. so i ventured into the nearby cave entrance. it was scary. but after a very long trip and facing numerous foes, i finally made it to the surface with lots of iron, coal, redstone and a single diamond. i cherished the diamond, but i didnt know what to do with it, so i made it into a jukebox. now with all the riches i had aquired, i was sure people of long and wide would come here to make a new settlement, so i made a nice hotel. it had only two rooms, but was still bigger than my other house. i also discovered a cool technique, shearing leaves and then placing them on chopped logs to create room plants! by that point i hadn't disovered flowers, and wouldn't cotninue to do so for a very long time. other projects ensued, and eventually i had a small outpost in the desert 100 blocks from my other things, as well as a cactus-protected storehouse. then, something terrible happened. one night whilst hunting for monsters, i was low on health so i fled to the storehouse, but i poked myself on a cactus. everything i had was gone. it was one of hte most tragic moments. i had to venture into the depths of the caves once more. after many deaths and tries, i got a decent iron set again, and started to look around on the surface. i realised it was snowing in the taiga, and i could collect snow, so i made place and gathered snow and built a snow castle. it was cramped and awkward, so i wasnt satisfied with it. then, my mind was blank, and i didn't know what else to do. i looked out onto a swamp, and decided to build a few mudhuts there before leaving, it all felt pointless and meaningless. so i deleted the world and moved on to other things like smp and other games. i regret it to this day, it was the world i treasured the most, all those memories will be gone forever.
I got tired of Minecraft because of its abysmall combat system. It took ages for the game to give the player shields and item enchantments or healing items. It took years for the stamina bar to affect combat.
However even with all of these things, I still can't justify the game, or purchase. The enemy variety is still abysmally poor, with the only unique enemy being the Spider-Jocky. But, even if there were more enemy variety there's another reason why I just can't get into Minecraft.
That being the combat animations. The combat animations to this day still sucks ass, and there's only one mod out there that actually gives the enemies animations and it's not a fully realized or finished mod at that. If you're interested in the mod's name it's Mo Bends.
There's also other things that have prevented me from playing the game though, it's not just the combat, but combat is the biggest culprit for me. Another big reason why is because I have to mod into the game Minecolonies and Millenaire to make the world feel alive, and have some sort of progression to it. However due to Java's limitations, as well as Mojang plus Microsoft's refusal to move the game to C++ these two mods are advancing at a snail's pace.
Moreover Minecolony has been abandoned multiple times and has had to scrap a lot of features such as fortress walls and militias. There's also the death of one of my favorite Trains and Blimps mods along with my favorite furniture mods made by a /v/irgin. It hurts to say, but I just can't go back to Minecraft. For me there's been two hotness ever since they were in a playable state, those being Castle Story and Timber and Stone.
Here's my opinions on them
Castle Story is basically old school Minecraft but as an RTS. Meaning no hunger systems, enchantments etc. but I don't care. The game let's me build giant ass fortresses that I have to defend against roughly 70 waves of difficult enemies. There's two other game modes, but one is a sandbox, the other is a boring control points thing that is better played against people, not the shitty AI.
The game has its problems though,for starters the wave difficulty is based on a dice roll, so the difficulty spikes can be really unfair at times. Additionally the AI has some big problems with its pathfinding, and the civilian units constantly like doing suicide attacks against enemies, even enemies that can one shot them. There's also a memory leak bug that creeps up if you play the game for more than 3-5 hours.
Also the devs are really incompetent at game balancing and when a bug is too hard to fix they remove features from the game. In the old days of the game your units wouldn't be able to phase in our out of each other, they actually colided with each other and could create traffic jams if you designed your castle poorly. Also in the old days you would be able to build armies of around 40 before the game would crash. Now the devs put in a population limit of 15. Which you can increase but you have to do it via the game's lua config settings, the Devs are total faggots and tell the community they're never letting the player base change this setting via normal menus too.
>>11473 Timber and Stone, Timber and Stone is basically Dwarf Fortress lite to be honest, it's a very fun game if you go in without high expectations. If you go in expecting the full DF experience but in 3d you're setting yourself up for failure. I unfortunately don't have that many interesting screen caps for it, so herer's another castle story screen instead.
I posted this thread before but I think during the server change it was lost, I'm going to post it again for that reason.
I have this autistic thing where I can't enjoy games unless playing them in chronological order. Playing a sequel (or even a newer installment) feels wrong, but I don't really enjoy using the outdated mechanics of retro games so I'd like to start a thread in order to have an idea on where to start in a game series.
I figured I may as well start Metal Gear games from Metal Gear Solid 3, but I'd appreciate if you could give me a good place to start on the following Tom Clancy series';
>Rainbow Six >Ghost Recon >Splinter Cell
Feel free to ask for other recommendations too if need be.
>>11462 >>11462 I started with Zelda 1 when I was very little and only went back and actually beat it a couple of years ago. All around I'd honestly say it's the best one because there's really no hand holding although there is one moment where you have to give a guy a piece of meat to open a door and I don't know if it's a translation issue but I don't know how anyone was supposed to know that, I ended up using a guide in that part. The second one I played was Link the Past on the SNES and I really really autistically loved that game as a kid and played through it multiple times. Zelda 1 Link the to the Past Link's Awakening Oracle of the Ages, and Oracle of the Seasons All of these games have a similar style of gameplay with a top down camera and swinging your sword, looking for items pushing and pulling objects etc. The shift to 3d kept the gameplay the same, you're still doing the same stuff.
That being said either start with the NES Zelda 1, Link the the Past or Link's Awakening on the Gameboy. You can't miss with any of those three in my opinion.
If you want a 3d game go for Ocaraina of Time on the n64. The pepper in fig1_sales denotes classic zelda style of game.
It's one of the many Zelda games that plays like more of an action game with an unlockable open world, than a non linear experience like the original. With that said the art style is cute and has some of the most awesome palettes I've seen for pixel art, which is to be expected since the art is based on the Wind Waker game.
This opinion will catch me some flack but I don't fucking care. Egoraptor (yes that casual faggot from Newgrounds) was right about the first Zelda game being a timeless classic that the sequels just don't match up to. The map design lets you sequence break as does the item acquisition. There's multiple ways to kill bosses and very few times do you need specific gimmicks to kill a boss.
Windwaker from time to time came close to recapturing that feeling for me, but it has a very linear progression which AS FAR AS I KNOW you can't sequence break without doing some glitchy fuckery.The original Zelda is a seriously excellent fucking game, in what is to me a very average series and honestly the only other modern action game with a Medieval Fantasy setting that has let me relive the wonders of cluelessly wandering about in a very open world with shitloads of bosses, obstacles, and enemies in it is the first Dark Souls.
Yeah I don't know what caused Rainbow Six to be what it is now, a shitty gimmick tacticool shooter that tries to ape "twitch shooters" like CoD instead of what it began as, a counter terrorism manager simulator with FPS elements. Raven Shield is the pique of the series and the last entry in the game to have the battle planner in it, and it's really hard to get it running on windows 7, let alone any newer windows platforms. If you have a linux distro then you can probably try playing it on WINE.
This is just conjecture, but I think the reason why R6 moved away from the battle planner system was mostly the fault of Consoles. I remember Ubisoft really making a big fucking deal about AI companions following orders you spoke through the Xbox Live headset during E3 conferences and magazine interviews.
>>11464 >>11469 Sorry for double posting, but my memory has been jogged in regards to Four Swords and its sequel, plus the Phantom Hour Glass.
Four Swords adventure is pretty much a Co-Op only experience, additionally the multiplayer for Four Swords is abysmally fucking laggy if you try to emulate it. Now how is the game itself? Well it takes Minish Cap's combat and makes it the focus of the game along with puzzle solving. The good thing is that Minish Cap's combat is actually pretty fucking good due to the fact that Capcom at least back then, understood how 2d combat works.
So why is the combat good? The enemy attacks are well telegraphed despite the low resolution of the game due to Capcom's talented pixel artists. The hitboxes additionally also correspond nicely with most of the attack animations as well as the enemy sprites themselves. The character move set consists of the traditional 2d Zelda mechanic of blocking, slashing, and ranged combat using bows, boomerangs or bombs, however there's also a nifty little combat roll thrown into the mix. If you're familiar with Capcom's Monster Hunter, or a Souls game then you'll know how obsessed Capcom and in general Japanese devs are obsessed with I-frames.
However this is not to mean the combat is excruciatingly hard or deep, just that this risk taking maneuver was added for those who wanted to try riskier moves within the game. Interestingly enough there's multiple recurring enemies who you literally cannot beat without another player's help because there's a small puzzle involved to striking their weak spot. Moreover there's also multiple puzzles you can't solve without 2 players coordinating with each other.
However as is most couch gaming experiences, there's a pitfall to it. The pitfall being that if your coop buddy feels like a dick he can very well sabotage and compete against you in the game. How? The game has two ways in which this is possible, the first one, which is the most obvious one, is the competitive scoring system, the second one which starts innocent at first but can lead you choking your buddy's neck if he's an ass hole is the player interaction system.
What is the player interaction system? It's basically you picking up your teammate to help him up ledges, or throw him across a ravine, or hard to reach place... Yeah, your coop buddy or you, can randomly pick each other up, and once you or him is picked up said player is at the mercy of the other player. This means it's perfectly possible to have players literally throw their buddies towards powerful enemies at any point of the game.
>>11470 So the combat works, but what about the level design and overworld?
Unfortunately the game does not have a huge, or even small overworld to open up and explore, not even a hubworld. It's just a series of dungeons and levels, each with their unique sets of enemies and puzzles. Like all Zelda games since a Link to the Past it's perfectly possible to level up so badly your own character is pretty hard to kill by even the end game bosses, let alone enemies. This is even if your COOP buddy/buddies are being assholes and stealing as much unique XP as possible.
With that said the game does a very good job of making it feel you're playing a Coop experience. Both players need each other to progress the game's many puzzles and obstacles, and they're all well thought out if you only have you and a buddy, or you and 3 other friends. The coop elements don't feel latched on, there's a reason why you're playing with other people.
In all honesty though it's a Zelda game only in name. It's literally a multiplayer only dungeon crawling action game, but it's still a good game.
Next posts will be about phantom hour glass and tomorrow I'll post an actual review of Minish Cap instead of bitching and whining about the Zelda formula.
>>11471 >>11470 >>11464 The phantom hour glass is just a hot mess of a game, it's a poor attempt at trying to implement the stylus touch screen to a zelda game while completely disregarding the limitations of styluses and the hardware itself. What's the result? Movement and combat controls that are nothing more than you tapping at the world or enemies mindlessly with a stylus. Puzzles that are retardedly easy, in a series that notoriously has had easy to solve puzzles since the third entry to the series. The reason why probably boils down to the fact that these puzzles strictly involves the stylus being used.
So unlike Metroid Prime Echoes or the DS Original Moon, the stylus did not help gampeplay at all, in fact it hinders it severely.
I think capitalism is OK with that, at least you were able to BUY a keyboard and computer (thanks to capitalism) in order to protest against it. Knowing the failures of socialism and communism around the world I wish you luck. :)