Previously I mentioned I found a few open source and free as in library space flight/trading/combat games, namely: Endless Sky, Oolite, Pioneer and Vega Strike (with a total conversion of it, the Privateer Gemini Gold which is a remake of Wing Commander: Privateer). Time to times I find myself getting enthusiastic about such games I still got the hots for Hardwar (while it's not really a spaceship simulator and I don't play it anymore and never finished the actual campaign, just roamed around on Titan in single player) and reinstall Freelancer once in a while (sometimes I put the Discovery mod above it). Freelancer is great but I finishing the single player campaign once was enough and just fighting, mining, trading, scouting gets old fast. It also has problems and can be criticized it's oversimplified space mechanics (basically no physics in that game which should govern space flight and one can roam around regardless of gravitation and such, everything is on the same plain, the scale of things and other stuff) but actually that makes easily playable and the controls straightforward. But now I decided to check it out these others as they are also native to Linux - being cross platforms - which is great.
Oh, one thing I really would want in such game is some base management. Owning a station to use it as a base of operation, for storing shit or use it for trading like in Hardwar - or maybe it was in a mod for Hardwar I'm not sure. I know in multiplayer Freelancer player factions can have their own bases and stuff.
So. After a tiny peek I can tell this: 1. Vega Strike was updated in 2014 last time and when I tried to install from .deb it said there are dependencies which can't be met. Probably with compiling from source this problem could be solved. Or not, I won't go there just yet. 2. Dl-d Privateer Gemini Gold but haven't checked it yet. 3. Oolite is an Elite remake of course I was familiar with the name already. Played around in the tutorial looks interesting but the graphics (well, the HUD otherwise it's fine) and the controls feels somewhat dated. 4. Pioneer... this looks somewhat too realistic. Tried a first flight I crashed into the nearest building just after launch. Then I took a look on the keyboard configuration and tried again. I managed to leave Earth, well, I reached 50-60 kms above surface then I got shot down by the police because I shot my laser as I tested things out and it is forbidden on Earth. Oh well. I will revisit this game because while it needs to get used to it, it looks promising - but maybe a bit too realisitic, we'll see. 5. Endless Sky. I think once I played this few years ago. The grapchics was a little different. This is a 2d top-down view game with some third dimension elements. Kinda simplistic but fun. I decided to write in AAR style or rather Captain's Log style posts of this as I play a little.