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post some fucking video games this time

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8chan migration thread Anonymous Board owner 01/02/2016 (Sat) 16:08:11 [Preview] No. 32 [Reply]
post yfw Mark wordfilters endchan because he can't ruin it for his Jew overlords like he did 8chan

EDIT: Please keep future exodus discussion contained to this thread since we only have 5 pages per board for storage reasons at the moment, as well as for tidiness' sake. This doesn't mean I'm going to be removing the threads that are already up; just post any exodus shit you would make a new thread for in here instead.
Edited last time by Balrogwashere on 01/04/2016 (Mon) 17:47:41.
922 posts and 302 images omitted.


Anonymous 04/04/2017 (Tue) 23:34:31 [Preview] No. 10436 del
>>10420
BO is a guy called Balrog was/is here who is a Sys-admin or some shit like that for the site.


Anonymous 05/02/2017 (Tue) 22:02:30 [Preview] No. 10520 del
Wait, so we have no BO right now?


Anonymous 05/24/2017 (Wed) 20:11:37 [Preview] No. 10606 del
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>have not posted on /v/ in months
>try to post


Anonymous 05/29/2017 (Mon) 05:53:55 [Preview] No. 10641 del
>>10606
You using a VPN or something? Doesn't really add up unless that's the case.


Anonymous 05/29/2017 (Mon) 10:08:59 [Preview] No. 10643 del
>>10641
Look at the image again dipshit, he's using tor. BO shouldn't even be able to ban tor I don't think.



street fighter V Anonymous 02/16/2016 (Tue) 20:11:00 [Preview] No. 4681 [Reply]
Now that SF V is out, how do you feel about this shitshow of a launch?

I bought it and with the online being completely unable to work, I've been stuck playing the single player content. Which is next to nothing.

Do you have any experiences or thoughts on it?
55 posts and 23 images omitted.


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ДЖИНСЫ 2017 / ТРЕНД 2017 Julia Raymefon 05/29/2017 (Mon) 06:31:39 [Preview] No. 10642 del
В этом видео я расскажу и покажу вам 4 идеи декора джинсов своими руками, тренд 2017 года в мире джинс. Приятного просмотра ;)
https://youtube.com/watch?v=4bF1EMayLyg [Embed]&feature=youtu.be



Crash remake is unity tier Anonymous 05/28/2017 (Sun) 15:18:30 [Preview] No. 10640 [Reply]
TELL ME IT IS NOT TRUE
TELL ME THAT THE CRASH REMAKES AREN'T FUCKING UNITY TIER REMAKES
THEY COULD HAVE PUT ALL THE CRASH GAMES INTO A DISC, INCREASE THEIR RESOLUTION AND IF POSSIBLE FPS AND JUST SELL IT
INSTEAD, THEY JEW PEOPLE WITH UNITY REMAKES
AND THE CONSUMERS WILL FALL FOR THIS



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Anonymous 05/25/2017 (Thu) 14:12:24 [Preview] No. 10610 [Reply]
For those who have not been keeping up with Cyberpunk 2077 here's a quick rundown of what's been going on throughout the years.

>nigger who worked on the lore for the original table top game is giving advising to the game's lead writer and providing a rough outline for CDPR to follow for the background lore
>game takes place after the 4th Megacorporate War, so some tech will be less advanced than that of 2020
>the game will NOT directly tackle social issues they will be in the background just like the other Witcher games, meaning no SJWs fucking things up, hopefully
>the game will have shitloads of languages in it, since the game takes place in a multicultural corporate ran shithole
>the languages in the game will require you to buy in game implants (obviously in-game), depending on how good the implants are is how good things get translated to your language of preference
>apparently CDPR got tired of certain colloquialisms, accents plus mannerisms being hard to translate or just not making the cut, so this is why they're looking for bilingual people to voice characters to their game
>languages confirmed are Korean, English, Spanish (Mexican Spanish specifically), and Polish
>CD Projekt is trying their hardest at translating as many abilities as possible from the table top to the videogame even making mini builds to test out said abilities
>apparently they're planning on letting you print out skill sheets if you ever feel like neck-bearding out with people
>Despite this however they want to take a much more skill based approach to gameplay, so stats won't determine everything
>Multibranching storylines and decisions are either going to be like the Witcher, or larger in scope
>Largest scale project they've worked on yet, both in manpower management, and actual scale of the world they're building
>Game will have vehicles in it, with motorcycles confirmed if the job hiring graphic they had is indicative of anything
>CD Projekt Red got government grants to make AI in open world gaming much more reactive and "organic"
>CD Projekt Red got government grants to make an open world's multiplayer be seamless, meaning while you're playing you can be invaded Dark Souls style but without any loading screens or glitches, and hopefully no lag stab style bullshit

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Anonymous 05/25/2017 (Thu) 22:49:15 [Preview] No. 10616 del
>>10610
God i hope some gameplay or a release date comes out this year. This all sounds like a dream come true, but, it's been some time since the reveal + I'm not keen on how developers rely on cinematics to deliver story in games, nor am i liking the sound of any kind of multiplayer. I find it odd that OP would post a quick rundown of the almost zero information that CDPR has released on this title. They really toned down the transparency since the downgrade debacle; to my disappointment. The W3 was excellent, but not perfect, and the few flaws it had were classic AAA console style misconceptions. God willing, we get some more information come E3.


Anonymous 05/26/2017 (Fri) 09:10:53 [Preview] No. 10619 del
God i have small hopes for this game but hope never the less
will reserve judgments till i see a fucking gameplay trailer
there better be something this year


Anonymous 05/26/2017 (Fri) 15:52:41 [Preview] No. 10621 del
>>10615
IMHO The Witcher 2 is perfection, it's as if someone took Dark Souls and Batman Arkham Asylum combined them, put them in a semi-linear RPG format with multiple endings plus routes. You can lay traps for enemies and lure them into them, use explosives, knives dipped in poison and all sorts of other cool gadgets plus abilities. The Witcher 1 is a good serious ARPG but I will say the swamp section sucks major ass. TW3 I have yet to play seriously since the traps mechanisms from TW2 were nerfed significantly, yeah it's a real open world unlike the first two, but I fell in love with TW2's unique game mechanics.

>>10616
>I find it odd that OP would post a quick rundown of the almost zero information that CDPR has released on this title.

Two reasons we're a borderline zombie board we need posts that aren't just garbage spam, and I knew there were other anons who lost track of the game like I did. Honestly I just lurked during my spare time an hour day this whole weak to get this info. Said info was found on IGN, Polygon, old conference video archives The Witcher Forums, and some Polack posting about job classifieds CDPR has posted on the web.

BTW the The Witcher 3 fills me with both dread and hope. The graphics I don't give a fuck about, I'm not a neckbeard loser. But the gameplay, I liked the TW2's methodical action packed gameplay elements and I'm so sad they did away with the whole traps system.

>>10619
Same here, however I'm not going to lie part of the reason I'm still hyped is because there hasn't been an ARPG set around "modernish" times since the buggy unique mess that is Alpha Protocol. Some will argue that MGSV is such a thing but that heaping piece of disappointment is just a grinding simulator. But me bitching about MGSV is for another thread and time.


Anonymous 05/26/2017 (Fri) 15:53:47 [Preview] No. 10622 del
>>10621
>this whole week*


Anonymous 05/28/2017 (Sun) 10:42:20 [Preview] No. 10637 del
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>>10621
I was hoping you were a rouge pole, about to leak sensitive infos on the cyberpunk. Stop procrastinating and play W3; it has so much to offer you. I really wish someone would do one of those 4h+ critiques on youtube for W3, but, it seems no one can be arsed. Witch is fair enough since there is much to go through.

I always say that the witcher games are great because, despite the setting, they each have their own feel and style to them. W3 is distinct from it's previous two titles and it has it's own ups and downs both shared and separate from W1 and W2.

What exactly cyberpunk will look, and play like, is a mystery. Cyberpunk is a very specific genre and if it's not something between ghost in the shell and bubblegum crisis with a sprinkling of do androids dream of electric sheep and neuromancer, then i will be most displeased.



Share Thread: Ω edition Anonymous 01/07/2016 (Thu) 16:18:19 Id: 319dc4 [Preview] No. 1175 [Reply]

Message too long. Click here to view full text.

182 posts and 91 images omitted.


Anonymous 01/20/2017 (Fri) 00:08:23 [Preview] No. 10118 del
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Well, these 2 links weren't intended for this thread but i might as well post em.
https://mega.nz/#!uwxgSBpI!OxF2OyuabO__ypJfXB6T9a2vHdxPa5x3leb7ul_nY9I
https://mega.nz/#!StZFnAIS!pd4mUi_yD451DOXtbQCLOGUk90cug_CaFIGYo21Nb7A

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Hope you enjoy.


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Anonymous 05/02/2017 (Tue) 05:55:33 [Preview] No. 10511 del
>>1175

That vola links is https://volafile.org/r/HF33Go now.

They switched from .io to .org


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Anonymous 05/20/2017 (Sat) 21:07:29 [Preview] No. 10560 [Reply]
Instead of improving gameplay and trying to perfect ACTUAL 3D sonic, they're doing this...

They're catering to the Deviant ART OC Doughnut Steel autsits...
28 posts and 20 images omitted.


Anonymous 05/26/2017 (Fri) 15:59:31 [Preview] No. 10623 del
>>10614
>Sonic Utopia is what I was thinking of

It kind of is actually, but I think it's a little bit TOO open. Maybe if he were to divide the map into three big chunks, and then have high intensity roads connect those big chunks it would solve the difficulty problem. As it stands right now though the game is just a proof of concept, hell he probably used it to get hired at Sega since a lot of Sonic fans are trying to do that now a days.

Which it seems it works? Since Sega has been hiring these people, hell some of the folks working on Sonic Mania were people who made fan games and mods.


Anonymous 05/26/2017 (Fri) 16:11:37 [Preview] No. 10624 del
>>10623
Forgot to mention that it lacks the racing game controls...


Anonymous 05/26/2017 (Fri) 18:21:30 [Preview] No. 10625 del
>>10624

Quite honestly I've always wanted a 3D platformer with racing game controls, I just don't see why it should be a sonic game. Because I didn't get that kind of feeling from the originals either, but more like what Utopia already is. All the demo lacks is mainly an upper level of more challenging platforming that you could opt to try and not fall off of. Rest is just stuff that would get filled in in a proper production.

I could like a racing-like Sonic game if it was just an option to cover really long distances by switching to a racing control scheme if you have enough momentum. Basically it should be like Adventure's rail grinding mechanic, except you just kinda invent the rail out of nowhere and can bend this imaginary rail by struggling with really heavy racing controls. And also I'd like there to be corresponding siderails that you can hold/toggle to to quickly dodge small obstacles, falling back to your actual course when you stop pressing. You get what I'm saying? Sort of like leaning corners in shooters. Because I gotta have my Audiosurf segments. Snowboarding games also do alot with that kind of stuff.


Anonymous 05/26/2017 (Fri) 18:30:03 [Preview] No. 10626 del
Come to think of it just expanding an SSX game engine with the option to move more freely and some goal-oriented platforming with the freedom to move uphill would already be just marvelous.


Anonymous 05/26/2017 (Fri) 19:31:56 [Preview] No. 10627 del
>>10625

>I just don't see why it should be a sonic game.

Not gonna lie Sonic's niche back in 2d was learning how to premeditate your movement's momentum, not so much manipulating it. Which Utopia is certainly all about, making it very faithful in gameplay style more so than map design. But I feel that adding mechanics that allow you to modify your momentum would add new levels of complexity. Plus it'd be interesting to see sonic drifting while doing his Sega CD ∞loop run. Drifting without shitty scripts like we see with boost is only possible with racing game mechanics.



Anonymous 04/09/2016 (Sat) 09:14:57 [Preview] No. 5971 [Reply]
Posting vidya music
124 posts and 138 images omitted.


Anonymous 05/16/2016 (Mon) 07:24:01 [Preview] No. 8593 del
>>8591
what game is home - pale yellow sun from? ts beautiful.


Anonymous 05/16/2016 (Mon) 07:33:44 [Preview] No. 8594 del
>>8593
The game is "Home", a fangame/sequel of "Off".


Anonymous 05/16/2016 (Mon) 07:36:48 [Preview] No. 8595 del
>>8591
what good and eclectic taste you have.


Anonymous 05/22/2017 (Mon) 15:25:35 [Preview] No. 10592 del
bump


Anonymous 05/24/2017 (Wed) 09:04:33 [Preview] No. 10601 del
>>5971
My nets not up to the task, but i was recently thinking about a /v/ radio, like r/a/dio. I'm surprised no one else is doing it since there's such a large pool of excellent game music to draw from. I dream of a video game board with an 8/a/ like quality to moderation and posting but with more fun and more posters. The potential is there, i remember masterchan's PC being decent, before the pedo influx. Does anyone else feel me? Or am i having another hallucination?