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WORM Online General Anonymous 09/20/2017 (Wed) 04:51:54 [Preview] No. 11217 [Reply] [Last 50 Posts]
This is a thread for documenting the development of my video game, W.O.R.M. Gear Online (subject to change in the future). I've been working on this for about 3 months now. Most of the Client/Server code is already done, because I'm salvaging it from a more ambitious project that was already quite developed. W.O.R.M. Gear Online is a 3D FPS, except instead of translating along the ground, the player is a flying drone, so we can translate vertically as well. The bulk of the weapons and drones are finished being developed, but still need a lot of fine tuning (e.g., is the shotgun too weak/OP?). I would also like to say that I'm on the look out for a level designer, and/or anyone else willing to contribute as a tester when the alpha is released. It's all so tiresome as a 1 man "team." Anyways, I keep my chin up, and plod on as always. Nietzsche once said, "An artist needs only his art, and his bread." In those days, paint and brushes were much simpler, notwithstanding period-blood paintings. Happy trails, lads. Will post progress here.


Anonymous 09/20/2017 (Wed) 09:55:49 [Preview] No. 11218 del
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Today I finished the backed code for retrieving and displaying a list of all the games running on the server, then joining the selected game. That was the last of the basic functionality I had to implement for online play. What remains now is to suss out any bugs and make a nicer looking GUI.


Anonymous 09/20/2017 (Wed) 09:57:08 [Preview] No. 11219 del
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All I've done this past year is animate, animate, ANIMATE! It's time to become a transexual and shoot a bunch of innocent people.

Nah, just kidding.


Anonymous 09/20/2017 (Wed) 23:32:35 [Preview] No. 11221 del
>>11220
Cool bukkake, anon. Want to bring it to the whitehouse? We should inspire more kids like you to make bukkake videos with anime toys. It's what makes America great.


Anonymous 09/22/2017 (Fri) 03:01:00 [Preview] No. 11234 del
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Today I put in a timer that coincides perfectly with a timer running on the server... unless the player joins in the middle of a game... Also fixed some minor bugs.



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Anonymous 09/05/2017 (Tue) 10:31:15 [Preview] No. 11166 [Reply] [Last 50 Posts]
Are the Disgaea games worth playing? The loli mascot is cute, not sure which one to start with.


Anonymous 09/14/2017 (Thu) 18:02:35 [Preview] No. 11192 del
No, you lose time and money for nothing but the fleeting enjoyment of consuming a product.


Anonymous 09/14/2017 (Thu) 22:25:48 [Preview] No. 11195 del
>>11192
>which applies to all video games
Not an argument


Anonymous 09/15/2017 (Fri) 03:57:50 [Preview] No. 11199 del
Too much grinding for my tastes. It's pretty good besides that.


Anonymous 09/22/2017 (Fri) 00:03:25 [Preview] No. 11233 del
I played through Disgaea 5 on the Switch, loved it. It's a Strategy RPG with tons of customization options, and in D5 at least grinding was not required to beat the story campaign.



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Midway Games sold Cruzin to the Jews Anonymous 09/21/2017 (Thu) 23:11:46 [Preview] No. 11231 [Reply] [Last 50 Posts]
Ok so I tried Cruzin Blast, the new arcade game in the Cruzing USA and Cruzin World series licensed by a new company because the original developer, Midway, quit.

My biggest gripe is there is no brake. Etc? I'm used to swerving around Initial d style l, and it feels super casual when the only thing you do is hold the accelerator down aside feom hitting the rocket blast button to use your 3-4 rockets once each to accelerate in the match. It felt casual as fuck.

Worse yet, there are only 5 short levels and ahen I got first place I didn't even get a free continue like in older games in the series. At least I enjoyed the scripted events and the exaggerated physics, which is a lot of the appeal of this series...the T-rexes in Madagascar, and F-18s in Death Valley were fun to look at.

But this franchise has turned disappointingly Jewish. It felt too easy to win, and the levels ended too fast per dollar. I am not at all interested in replaying any of the levels I played.


Anonymous 09/21/2017 (Thu) 23:26:45 [Preview] No. 11232 del
https://www.thepinballcompany.com/product/cruisn-blast-arcade/

How the fuck is this game worth $9000?
I don't even see how an arcade couple recuperate on that investment. It would take years to break even, by which time the game would be obsolete?



I came across this shit. Anonymous 09/21/2017 (Thu) 00:14:48 [Preview] No. 11222 [Reply] [Last 50 Posts]
https://www.reddit.com/r/gaming/comments/5vymei/so_who_owns_the_croc_series/

The Croc game series was developed by the previously dissolved Argonaut, the company comparable to Rareware who desigend the FX chip that basically made the original Star Fox even possible. Nowadays the IP is allegedly owned by Argonaut CEO Jez San, brass at Funfair Technologies and Ninja Theory, both to their own right very new tech oriented companies but haven't made very notable splashes in the software market.

I don't have a point to make about it.



HIKARI NO OTOUSAN Anonymous 09/18/2017 (Mon) 08:44:47 [Preview] No. 11212 [Reply] [Last 50 Posts]
Who thinks this drama was written as part of a marketing campaign to make you buy FFXIV? I mean, the j drama about a guy who plays that game with his father, but daddy doesn't know it's him because he plays as a girl and hides his ID. I'm not buying the bullshit that this drama is based on a true story.


Anonymous 09/18/2017 (Mon) 10:42:12 [Preview] No. 11213 del
>>11212
I was hoping the father would start hitting on his son.
They missed the opportunity for jokes about him cheating on his wife and committing virtual incest.



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emergent thread Anonymous 09/03/2017 (Sun) 15:47:31 [Preview] No. 11150 [Reply] [Last 50 Posts]
I enjoy the organic writing of video games, employed heavily by Dark Souls and, surprisingly, Nintendo games. Stories that are reflective of reality in which they were created, but not metanarratives in a deliberate and ham-fisted way. It does have a fault at being susceptible to LOST style mysteryboxing and seeing what sticks out of the shit being thrown at a wall, as well as the following GAYYYMTHEORizing, but that's only in the case when an individual writer does cut some corners, not the fault of what the potential of the medium is to begin with.
14 posts and 3 images omitted.


Anonymous 09/15/2017 (Fri) 14:09:09 [Preview] No. 11204 del
>>11203
will it just push edgy fan art into an entirely new threshold or is it cyclical like when digimon evolve too fast or something and they revert to there baby forms?


Anonymous 09/15/2017 (Fri) 17:40:53 [Preview] No. 11205 del
>>11204
Depends on Sega's marketing direction. It used to be super saiyans and now its Griffith wearing a Berserker armor, so that pattern would place it in the line of copying JoJo's Bizarre Adventure in Japan.

The western fanart will revert into Undertale and Stephen Universe.


Anonymous 09/15/2017 (Fri) 17:41:13 [Preview] No. 11206 del
Or FNAF


Anonymous 09/16/2017 (Sat) 20:30:42 [Preview] No. 11209 del
Sonic has already been JoJo.
Thrilling.


Anonymous 10/11/2017 (Wed) 19:58:04 [Preview] No. 11288 del
http://www.tssznews.com/2017/10/05/famitsu-interview-with-iizuka-posted-translated/
>Q: What is the nature of this extremely powerful villain Infinite?
>A: Iizuka: He was not always evil, but unlike Chaos, Infinite was not born by mutation, he’s animal character like Sonic’s team. The reason why he becomes powerful and why he becomes evil… you’ll get your answer in Shadow’s free DLC.

What a weird thing to be revealed in, a side character's DLC. I always thought Shadow was probably inspired by Mighty the Armadillo but changed for promotional reasons, so maybe this is a similar thing where Infinite is some kind of a marketing surrogate to another character but made into an explicit part of the cast. Mighty exists because sonic was removed from Chaotix so as to not overshadow Knuckles, so I thought Sonic Adventure was about Mighty returning in its creative stage but changed to remove the baggage of using a previous character.



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what are you playing Anonymous 09/15/2017 (Fri) 13:37:23 [Preview] No. 11202 [Reply] [Last 50 Posts]
Touhou 16 hidden star in four seasons

never played a touhou before. It's pretty fun but easy mode is pretty deceptive. It's funny, I've seen fan art for touhous forever and it's almost always been really high quality, great drawings, then I'm playing this and the girls pictures pop up and they're retarded looking in comparison.


Anonymous 09/16/2017 (Sat) 04:21:17 [Preview] No. 11207 del
Best Touhou was that 2 player multiplayer competition one about 8 years ago.


Anonymous 09/16/2017 (Sat) 07:44:48 [Preview] No. 11208 del
Hi NSA!











not kidding aside: >>11176 >>11190
My opinion for Sonic Mania is that's it's too easy, live friendly and beautiful. Cooplay best.

AM2R, haven't gotten to NG+ yet, will tell what's good or not. The game is amazing regardless, true homage to series. Must play inho.



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ChaosEsqueAnthology R 117H - Malum-in-se Edition. Anonymous 08/13/2017 (Sun) 14:50:04 [Preview] No. 11114 [Reply] [Last 50 Posts]
https://lgdb.org/game/chaosesque-anthology , http://www.moddb.com/games/chaosesqueanthology


R 117H - Malum-in-se Edition.
***
This update features new weapons, and new Romanesque areas for DarkHold and the building system.
***
Two new weapons: A brutal new spiked mace that is quick to swing (being hollow and light)
Sai: these can interdict weapons far above their own weight class (similar to the special ability of the quarterstaff and elven staff)
***
New building: Romanesque Belltower - A tall belltower in the old pre-13th century style.
Map update: The Darkhold Dungeon got more complex: A Romanesque area modeled after an 11th century church has been added to the crypts below.
***
(Thought Theme for this release:)
_"Fight to the end"_
_"Conquer the enemy"_
"Far as the eye can see"

Message too long. Click here to view full text.



Anonymous 09/15/2017 (Fri) 11:24:09 [Preview] No. 11200 del
Not to be a fucking bitch who lives under a rock but what is this OP? it looks neat and I'd play/post with you if I wasn't too much of a shit to figure this conundrum out on my own.

Is this, fun?



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League of Legends Anonymous 09/02/2017 (Sat) 04:15:43 [Preview] No. 11148 [Reply] [Last 50 Posts]
I play LoL because the post-game trash talking is funny.
1 post and 1 image omitted.


Anonymous 09/08/2017 (Fri) 03:17:29 [Preview] No. 11178 del
I never like the cartoony look of the LoL videos/animations; wish they would just put the money they blow on marketing and esports into making new characters. There should be a new character every two weeks.

https://youtube.com/watch?v=-lx_1kgEjOk [Embed]&feature=youtu.be


Anonymous 09/08/2017 (Fri) 21:58:02 [Preview] No. 11180 del
I guess no one else plays it. But if you do what do you think of the current star guardians event mode? The beginning is a little boring but the final boss is kind of fun because you can dodge behind buildings; it's the first time Riot has ever made a PVE that actually felt challenging.


Anonymous 09/13/2017 (Wed) 09:13:38 [Preview] No. 11184 del
I used to play dota 2 a lot but it got weird when they introduced ranked play I guess. when I first started pubs were pubs, try hard or don't, maybe someone does some super sick shit, maybe everybody sucks. Ranked made pubs just shit fests to test things out, and ranked became this ultra try-hard place and always got me way worked up because I wanted to get better and not play with shitters. It's the only game I can think of where I got worse at it as time went on.


Anonymous 09/14/2017 (Thu) 22:34:41 [Preview] No. 11197 del
>>11184
I never got into Dota. My friends played Lol so I did that, and I never saw anything hood enough that would make me want to switch. The 3D warcraft-esque graphics were a turn off and it always looked slower. Lol uses a lot more skill shots while dota focuses more on buffs, and I find dodging spells more exciting.


Anonymous 09/14/2017 (Thu) 22:38:32 [Preview] No. 11198 del
And yeah, LoL is the same way. The matches are actually more memorable before you get to ranked because of the conversations, trolling and greater general creativity.

Most people take the game way too seriously later on and the game and norms get really rigid. As soon as I find a multi-player game that I like better I thibk I will leave Lol behind.



Anonymous 09/13/2017 (Wed) 22:50:06 [Preview] No. 11186 [Reply] [Last 50 Posts]
I can't be the only one that's bothered by literal children playing video games intended for mature audiences. Especially when it's a story heavy game, it's almost insulting to the developers because the children playing are likely too stupid to comprehend the story. Take Hotline Miami for example. This fantastic game with an intriguing story is saturated with a community of morons (many of whom are children younger than fourteen, believe it or not) who post furry-tier trash like pic related. There's also the old tried and true example of Call of Duty. The classic world war two fps overtaken by spoiled young children with virtual bloodlust and short attention spans.

Children ruin literally every piece of media they touch.


Psych hobbiest 09/14/2017 (Thu) 07:27:37 [Preview] No. 11187 del
>>>/blog/
plenty of studies done on traumatizing children with certain themes not suitable for their developmental growth, which ESRB, PEGI, CERO, etc. do not take into account. Caveat parentis. Recall who heeded the creation of these organizations, not what affects specific media invoke on children.

A book can be just as stigmatizing as movie, music, and video game: mutual exclusives. Adults can just be as affected consuming media their psyche cannot handle, it really depends on the maturity of the individual. Regardless, being traumatized by lived experiences occurs many times more than media. E.g Person witness another being killed by another human, animal, or accident. Etc..

I see more cases of kids bullying each other (teachers too) which adversely affect children more than what video games can instill; which the science suggest little affects overall. Raising a child seems to be the most significant component on how a child will grow, even if they play morbid games.
E.g. Parent that teaching their children about violent gruesome games (co-play or not) vs abused children by parents coping by playing violent gruesome games.


Anonymous 09/14/2017 (Thu) 22:30:35 [Preview] No. 11196 del
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I'm not a puritanical conservative but I think I will limit my kid's time with individualistic video games until he is older. I would rather encourage him to meet people, or at least play multi-player games with people in the same room.

Otherwise he might end up with aDHD/autism/less empathty + sociopathic tendencies

This goes for TV too. I'd rather my kid read good books and stimulate his mind, and be happy with the real world, than to be exposes mainly to time wasters, and have to watch crappy escapism stories to survive psychologically.