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gta sa thread Anonymous 06/24/2017 (Sat) 19:10:07 [Preview] No. 10883 [Reply] [Last 50 Posts]
what is a good mod for san andreas?
14 posts and 4 images omitted.


Anonymous 08/30/2017 (Wed) 14:24:56 [Preview] No. 11145 del
>>11144
>waaaah people scolded me for being a retarded faggot who doesn't understand GTASA introduced new gameplay mechanics, as well as a physics engine to the series
>waaaah please pity me

Fuck off, go back to 8/v/ where you can post this retarded shit and get off scott free due to much of the userbase being underagedb&.


Anonymous 08/30/2017 (Wed) 16:21:34 [Preview] No. 11147 del
>>11145
>>11145
You sure made me mad


Anonymous 09/03/2017 (Sun) 19:20:05 [Preview] No. 11152 del
>>11147
It's not about "trolling you" it's about you being a faggot hypocrite who accuses others of "low quality/effort" posting, when you yourself shit out half baked ideas. San Andreas OBJECTIVELY introduced new mechanics that changes dramatically gameplay, from RPG mechanics, to AI, to physics, to power scaling of foes due to these tweeks. This is an imageboard, we judge by ideas, and your ideas were shit, badly thought out through and through.


Anonymous 09/03/2017 (Sun) 20:07:05 [Preview] No. 11156 del
>>11152

And you can be some worthless nigger fucking his ten worthless imaginary white technovidyaskanks.

Fuck off.


Anonymous 09/03/2017 (Sun) 20:09:15 [Preview] No. 11157 del



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Anonymous 08/28/2017 (Mon) 13:21:10 [Preview] No. 11138 [Reply] [Last 50 Posts]
>Tfw, the zelda 64 signs and scribbles meant something


Anonymous 08/28/2017 (Mon) 19:22:21 [Preview] No. 11139 del
WHOA

-Neo, "Matrix"


匿名 08/29/2017 (Tue) 06:25:08 [Preview] No. 11140 del
「にんてんとう」?


Anonymous 09/02/2017 (Sat) 05:02:30 [Preview] No. 11149 del
>>11140
Nintendo!



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Whale spotting Anonymous 07/17/2017 (Mon) 06:51:58 [Preview] No. 10925 [Reply] [Last 50 Posts]
This is what 45,000 USD of digital game currency buys you.
13 posts and 10 images omitted.


Anonymous 08/10/2017 (Thu) 21:53:12 [Preview] No. 11030 del
>>11029
>Skillbased

Bullshit, the game will definitely cheat if you start getting payouts. You know no one is regulating it and looking over the code. At the very least harder "random levels" will load more if a Call of Duty pro starts racking in dough.


Anonymous 08/10/2017 (Thu) 21:55:18 [Preview] No. 11031 del
>>11030
>harder "random levels" will load more
gotta kick some hard ass so you can earn the big bucks pal


Anonymous 08/12/2017 (Sat) 17:14:39 [Preview] No. 11112 del
>>11030
Of coyrse the game is not 100% skill based.

The luck component of the game is level layout and enemy loadout. So it's not just about how well you play the shitty sub 30fps piece of shit game, but whether you get enough robots to destroy and whether the level out of 100 possible ones is easy to navigate.


Anonymous 08/27/2017 (Sun) 20:30:57 [Preview] No. 11136 del
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>>10984
Okay, I've leveled her up to level 50, but her heal only gives 450 to the party, which isn't enough to keep anyone alive. She's not bad, just not great. But leveling her up from here is seriously hard so I think maybe I should save my ascension items for a better servant, with a cooler mythology.

I also looked up her myth and she's based on the girl from the bible who was beside Mary: the girl that washed Jesus's feet. Didn't know Christians were stupid enough to turn her into a dragon tamer that visited France.

I like how the Japs gave her a slutty voice, so she always is about to say something crude or indecent and then tries to catch herself and sound chaste and saintly. Like when she levels up she screams "Yeah! YEEEAH!" like getting empowered has made her sexually excited, and then blushes and politely says, "Erhm, I meant...thank you."

And they gave her big tits, and a swimsuit. Every time a Christian talk about the story of her pleasing Jesus, I'm going to picture this repressed slut and her stockings gap.


Anonymous 08/27/2017 (Sun) 20:33:22 [Preview] No. 11137 del
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I think Kiyohime would make a better waifu though. Kiyo straight up tells you to feel free to touch her wherever you like, anytime.



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Madoka Gatcha game Anonymous 08/23/2017 (Wed) 18:54:50 [Preview] No. 11130 [Reply] [Last 50 Posts]
It went live about two days ago. You can't play it on a non-japanese phone because Japs are faggots as usual, but someone pointed out if you install a certain app then you can:

https://www.reddit.com/r/MadokaMagica/comments/6v3amh/magireco_has_been_released_the_app_is_available/

Hope it's more exciting than fate sleepy night.


Anonymous 08/23/2017 (Wed) 21:32:12 [Preview] No. 11132 del
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Anyway I tried it, and it's almost the same gameplay as Fate GO, copying the combos types exactly. (I do like how the 3x3 board is a small addition on fate Go's plain RPG mechanics.)

<But so far it has been very boring and I fucking hate the obnoxious color scheme. Every time you fight in "the Warlus night" thing all the enemies go pink or orange, and the icons for my pink haired characters look so similar you can Misclick. Also sucks that after I did the tutorial I only got ONE character, and it's a 2 star trashy "Boxing magical girl". I'm not even gonna reroll if they're gonna be that stingy.


Anonymous 08/27/2017 (Sun) 17:16:06 [Preview] No. 11135 del
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Well, they updated the game and now I can't play because of the region lock. Maybe I could have if I had updated through apksource, but it wasn't fun.



Otaku RPGs Anonymous 08/23/2017 (Wed) 19:07:43 [Preview] No. 11131 [Reply] [Last 50 Posts]
Nights of Azure 2; /u/ has been pretty excited about this.
https://youtube.com/watch?v=rAzih6I9Fnk [Embed]



Fate: Endchan's "TRPG" Anonymous 08/08/2017 (Tue) 06:02:51 [Preview] No. 10996 [Reply] [Last 50 Posts]
Has anyone tried to figure out the super autistic game the autists at Libre-jp have been talking about for hundreds of posts? What's it about anyway? I know they're designing some kind of game, though I don't get how they're playing it.


Anonymous 08/09/2017 (Wed) 13:56:20 [Preview] No. 11011 del
>>10996
Based on that image alone, it looks like some generic god-awful RPGmaker game.


Anonymous 08/09/2017 (Wed) 14:51:43 [Preview] No. 11014 del
>>10996
I didn't look into it but those are usually forum RP games that they're playing right now and here on the forum itself. They're not just talking of realizing it, they're going through the rules they're currently in the process of using. They may also have set up a 100% in-character private forum on the side. Japanese use internet like they were shouting in a hallway, a single project tends to sprawl over various domains depending on its useability, every service is just another Discord and not the main event. They're just neurotypical enough to realize what is just a medium and what is the grand reality, so they're not bound to the whims of any prepackaged unit. They have good sense of WYSIWYG.


Anonymous 08/10/2017 (Thu) 12:33:04 [Preview] No. 11023 del
>>11014
>Japanese use internet like they were shouting in a hallway...
>every service is just another Discord and not the main event...

That cliquishness sounds nearly like regular social media and quasi-namefagging.

Interesting observations, I do like the idea of a more decentralized internet though.


Anonymous 08/10/2017 (Thu) 12:46:49 [Preview] No. 11024 del
>>11023
>quasi-namefagging
It's full on namefagging. Because they're not loser quasi-collectivists, they actually have a use for having names. It's called meritocracy.



Lunar Wars Anonymous 08/10/2017 (Thu) 05:54:02 [Preview] No. 11021 [Reply] [Last 50 Posts]
I'm guessing no one ever played it, but it was a browser game that in it's hey day had thousands of players. Every day you would log in and spend production points to expand your space station and buy types of warships, and you could use those to attack other players and potentially capture the colonies they built which would spell a game-over.

I think the creator lost interest and shut his website down after a year or two. I don't know, was there more to the story? It was kind of fun.



Mobile Games News Anonymous 08/10/2017 (Thu) 05:46:52 [Preview] No. 11020 [Reply] [Last 50 Posts]
Cygames (the company behind Granbrue Fantasy) are getting close to releasing a new mobile game called "Lost Order." They have already had a closed beta. Here's the trailer:

https://youtu.be/NYjJsy1jbe8

The art looks pretty good. Say what you will about mobile games, but with all of the affordable content I'm in no hurry to buy a Vita or a Switch. If it's good I'll have to finally figure out how to use an android emulator, because I'm not waiting 2-3 years for another mobile game to be localized. By the time you're playing it the Japanese have already moved on and don't want to talk about what you're into.



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Anonymous 07/17/2017 (Mon) 00:26:50 [Preview] No. 10923 [Reply] [Last 50 Posts]
I've been looking at some Black OPs 3 footage and it doesn't look that bad. So I'm just wondering aside from Activision being a bunch of DLC pushing kikes, and the broken respawn system plus health kits is there a real reason one should hate it? The movement system reminds me more of Mirror's Edge than the shitty sequel EA DICE gave us. The shooting doesn't get in the way of gaining momentum while parkouring and it's interesting seeing people balance iron sights with wall running.

Are normalfags brain dead retarded, or am I just missing something?
7 posts and 3 images omitted.


Anonymous 07/22/2017 (Sat) 18:52:10 [Preview] No. 10954 del
>>10953
> made it too viable to just run off and be a one-man army.

The only one who can do that to be honest is the broken as fuck Soldier Black Box armed with the Conch. The other guys need support from medics, or engies for ammo and health. The medic is also still completely useless by himself unless you're sneaky and a god at the crossbow.


Anonymous 08/09/2017 (Wed) 13:50:49 [Preview] No. 11010 del
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>>10923
>real reason one should hate it
>>10933
>I don't understand why people hate this game, it's just as awful like all the other CoD's

I guess you nigs just haven't payed attention but its time for you to realise something that has been shown after the whole Infinite Warfare "scandal".
COD players are the absolute worst trash. Those niggers keep shitting on Activision trying to change COD even a little bit even tho those same players complained that COD was getting stale. These same fuckers then SHAT on Infinite Warfare after being played like a damn fiddle by Dices publicity stunt while at the same time being willing to give 20 dollars or more for a fucking Modern Warfare Texture pack. These same niggers also try to claim that "COD has become trash" even tho its always been trash.
If that little "scandal" didn't prove once and for all how cancerous the COD community is, then i don't know what could possibly prove it.

>>10937
Its a shame that i have completely lost interest in TF2 to come back into it.


Anonymous 08/09/2017 (Wed) 16:55:44 [Preview] No. 11015 del
>>11010
Well I did check out the trailer for IW and youtube comments saying it looks like Halo. Even though 343's Halo looks like ME and COD had a baby. Gameplay wise it just looks like your average COD Fps but in a futuristic Hollywood setting.


Anonymous 08/09/2017 (Wed) 17:32:39 [Preview] No. 11016 del
>>11015
Well, its typical COD except with some new mechanic i think but point is, the trailer looks nothing special but doesn't really look bad either but people made a big bullshit stink about it especially after Dice started trash talking the trailer. Basically they fell into Dices little stunt.


Anonymous 08/09/2017 (Wed) 17:56:45 [Preview] No. 11017 del
>>11016
>DICE

Kek, as if they're the ones to talk, they turned their flagship series into CoD with vehicles with BF3. Granted BFBC2 has a shitty unlocks system, but if you're skilled enough unlocking the game changer weapons isn't too hard. Plus no other FPS out there has vehicular warfare and destructible environments in perfect unison like BFBC2 did back in its hayday and does in pira- I mean private servers.



Anonymous 07/18/2017 (Tue) 17:25:08 [Preview] No. 10930 [Reply] [Last 50 Posts]
Is there a "career" racing simulator game more realistic than TOCA Race Driver 2? I haven't played the sequels to this series, but no other racer has really given me such a complete package like TOCA 2. From the way the SP campaign works, down to the physics engine and damage model, racing loadouts, wheather effects plus simulation it's just so good.
5 posts and 1 image omitted.


Anonymous 08/08/2017 (Tue) 20:07:16 [Preview] No. 11002 del
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>>11000
Thanks for the info.


Lately i have been getting into racing games. Currently i am playing DiRT 3 and its fun altho its getting boring. Before DiRT 3 i played NFS Hot Pursuit (2010) and that game was really fun albeit with a few annoying things. I really enjoyed the whole cop vs racer aspect of that game and enjoyed playing as both sides. I didn't like how it would take away control from you whenever you did a takedown or came across a new cop car.


Anonymous 08/08/2017 (Tue) 20:57:25 [Preview] No. 11003 del
>>11002
The Collin McRae Rally series was really tight in both controls, presentation and technicality, but I got bored of Rally Racing to be honest. Did DIRT change anything or is it still a Rally Racing/Hatchback Racing centric series?


Anonymous 08/08/2017 (Tue) 21:21:51 [Preview] No. 11004 del
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>>11003
Yeah, its mainly Rally, Rallycross and similar events but it does have some extra stuff like the Gymkhana and DC events which are basically stunt events but they are nothing special.
But yeah, i too am getting rather bored of rally racing even tho i only recently started playing it. Its just not that fun. There is also very little variety in the tracks and all the cars in a single group feel the same. This is especially bad when compared to Hot Pursuit which was pretty fun.


Anonymous 08/08/2017 (Tue) 22:49:23 [Preview] No. 11005 del
>>11004
I don't know about the series after DIRT came out but on the old ones the one thing that kept me pushing through was the physics engine and damage model with the crazy tracks you see in rally races. Granted the damage model was nowhere near as complex as TOCA back then, but it worked. Interestingly enough DIRT and TOCA was both deved by Codemasters.

With that said there are some older simulator racing games without fancy damage models or physics engines that I liked that are not Gran turismo 1-3. One such entry I remember the most is Sega GT Racing 2002. That game took everything I liked about Gran Turismo, and other driving sims out at the time as well as the track variety seen in Rally Racing sims such as the previously mentioned CMrR series.

Granted you didn't see high profile Formula 1 races like you did in TOCA, nor the similarly high profile sports car races from Gran Turismo, but it threw interesting things into the mix. There was an old school muscle car racing campaign, there was racing in snowy slippery roads, racing through towns with really tight corners, hatchback races, with the car's equipment needed to be changed for the occasion. So on and so forth, but what really set it apart at the time was that Sega GT unlike 4 actually had your equipment not just wear down through use, but actual damage you incur during a race.

Additionally in the campaign you have a damage meter, and the less damage you do to your car, the more money you get. Some races and events even net you cars, pieces and cash prices you can only get by going through a race with your car unscratched. It really added to not just replayability, but also made grinding a non-issue if you were skilled enough. Honestly I never found myself grinding to finish Sega GT 2002 in terms of repeating missions, but actually becoming skilled enough to complete difficult races unscathed so I could get special cars or bonus parts.

Very few racing games feel the way Sega GT 2002 does and I highly recommend it, it's not realistic like TOCA 2, but it's definitely a very solid "career racing" game.


Anonymous 08/08/2017 (Tue) 22:50:45 [Preview] No. 11006 del
>>11005
>unlike GT 4

Fix'd my typo.