04/07/2017 (Fri) 16:06:14
The model itself is lowpoly and i kinda feel like using it this way (or at least a similar lowpoly design.)
It's not for nothing i do multiple different variations based of the same template. (Like i've previously posted)
The game engine i want to use (Godot Engine) has a nice node-based system which does make sense. Once everyone in blender is done, i import my models, and assemble my character piece by piece, parenting everything correctly. Pic related: My character with his power armor along with a test animation that i have not finished.>>10449
This is a very good modeling! Many old computers will happily run a game with these models, and it does look like a tank. I'd say Nice Job!