Imagining a future for vectors Anonymous 04/11/2018 (Wed) 16:50:52 No.12598 del
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I have some hope that there could be a return to restart developing computing for vector graphics. It seems a bit counterintuitive how kids these days got 30 years of raster display tech development only to complain that VR doesn't work because they can still see the pixels in anything under a gorillion-k displays.

Perhaps in the future a mobile device could project laser-based optically scalable graphics on any wall, while a secondary monitor may simulate it in rasters when needed, but I'm more interested in how we can possibly get there from the current state of the industry where raster screens are so ubiquitous. Can anything as mildly dangerous as early CRTs even legally make it into the market this day and age? Can a dedicated vector graphics card survive the russian scalpers, if such a device is even possible without it's own OS?