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ChaosEsque Anthology Anonymous 06/02/2016 (Thu) 14:36:57 [Preview] No. 42
ChaosEsque Anthology is a first person shooter. It is a standalone modification of Xonotic which includes extended weapons, maps, vehicles, buildable buildings, mounted weapons, spell casting, monsters, player characters, textures, and game modes.

It has over 100 maps. Some are futuristic, some are ancient, and some are medieval. A few evoke platform games such as sonic, others follow a style more akin to diablo. Some are static maps, others are randomly connected.

There is something to fit your mood. There are mutators that can add mounted weapons in any map, buildings, monsters, foliage, hazards, and even balloons and bumpers. You can fight with futuristic weapons, medieval weapons, and /or hand to hand combat (over 100 weapons). There are also many vehicles (and a mutator to spawn them in maps that do not have them, as is tradition (as you can see)).

You can also set each team to start with different specific weapons if you want to test a theory that you could defeat a well equipped military force with your bolt action rifle or crossbow. Same with vehicles and mounted weapons spawning (you can set which spawn near which team in CTF etc). You can drink wine, potions, learn magic, read scrolls, so on and so forth.

The goal, and much of this has been reached, is to not limit the player.

Anonymous 06/02/2016 (Thu) 14:46:56 [Preview] No. 43 del
I don't know what has happened to mikee. He doesn't appear to be posting this on any other forums either.

Update 89 was released last week:

In all seriousness we need to get this thing into a repo. If anyone is good at deb packaging I think playdeb.net would accept it.

Anonymous 06/03/2016 (Fri) 00:10:51 [Preview] No. 44 del

>Why don't you update us on chaos any more? There is an /lv here too.

Just got into endchan.

I stopped updating 8chan because it seems to have died and everyone there is opposed to men taking female children as brides.

All there are there are stormcucks who workship mature white women now.

If you make a thread I'll update it from time to time.
Recent updates such as v89 has more foliage options, things to build, etc.

This week all my time has been taken up with arguing these legal arguments however, so no updates this week.

Anonymous 06/03/2016 (Fri) 06:06:55 [Preview] No. 45 del
Great to hear from you, no sweat about 8chan. I know you are a tor poster and as Jim "broke" tor, that blocks you.
Glad to see you made it to endchan.

Anonymous 06/03/2016 (Fri) 06:10:42 [Preview] No. 46 del
On another note, I am in the process of badgering playdeb.net to package chaosesque.

Anonymous 06/03/2016 (Fri) 19:14:08 [Preview] No. 47 del
>On another note, I am in the process of badgering playdeb.net to package chaosesque.


Keep us updated on any banter, drama, etc or things they don't like if any

Anonymous 06/04/2016 (Sat) 17:59:46 [Preview] No. 48 del

What did they say?

Anonymous 06/05/2016 (Sun) 01:57:26 [Preview] No. 49 del
Still trying to get a response first. I will post here as soon as I have a response.

Anonymous 06/05/2016 (Sun) 02:22:09 [Preview] No. 50 del
(456.45 KB 1280x720 NetflixScrewedYou.png)
Glad to see that you made it to Endchan MikeeUSA, 8ch really is shit now.

t. Makise Kurisu

>I stopped updating 8chan because it seems to have died and everyone there is opposed to men taking female children as brides
based as always for speaking the truth, 8ch is Reddit territory now, it really is.

Anyway, I love your work and seeing your thread made my day.

Anonymous 06/05/2016 (Sun) 05:24:56 [Preview] No. 51 del
>Anyway, I love your work and seeing your thread made my day.
Thanks :D

Hey I see a GardenRoulette banner right now uptop :D

Also, some people seem to have been calling your name recently on this thread: https://8ch.net/tech/res/605120.html

I think they desire your presence, if you will grant it.

Anonymous 06/08/2016 (Wed) 04:35:28 [Preview] No. 52 del
Any news from the playdeb people or are they just ignoring you?

Anonymous 06/08/2016 (Wed) 13:13:51 [Preview] No. 53 del
I am trying e-mail and IRC but no response yet.

I have submitted a bug report to get it packaged. Is there a git or something? I submitted the sourceforge page.

Anonymous 06/08/2016 (Wed) 21:00:04 [Preview] No. 66 del
There is git, however I wouldn't suggest using that for packaging as it git doesn't contain the maps and texture data. Also it's a pain to set up the various repos properly;

The release ISO contains that sourcecode aswell, both of the engine and the game code. They should package that. All they have to do is copy /XonoticChaosEsque/ to /usr/share/games/

Then make a symlink /usr/bin to the startup script (or wherever they put the executables.)

The engine source is in darkplaces-blablabla.zip, the crypto library is in another .zip and the gamecode quakeC is in the zzzzzz99999 pk3 (though they won't have to touch that at all).

Debian refused to package anything I make, however, because I'm opposed to women's rights, in-favor of man+girl(child), and am a "troll".

Perhaps the playdeb people are the same people?

Anonymous 06/09/2016 (Thu) 03:32:23 [Preview] No. 67 del
engaging the enemy now

...and people said that 4chan was full of Redditors, holy shit! That thread is an embarrasment to the memory of 8ch's brighter days, when things were still shiny and chrome

Anonymous 06/09/2016 (Thu) 10:06:29 [Preview] No. 68 del
>when things were still shiny and chrome

It seems so recent too, but weeks go by like days during constant-dev months.

Anonymous 06/09/2016 (Thu) 22:15:50 [Preview] No. 69 del
Looks like endchan is similar: /pol/ just deletes all my threads and responses (even the one where I was correcting someone claiming that Deutronomy was in the talmud and I was "Twisting" things with "oral law" when I was citing the actual hebrew words, rather than whatever english translation he's used to).


>Masterchan fag is PedoUSA coined in a /tech/ thread by an Anonymous user that isn't me. This is so meta, he had posted in /operate/ in a thread that was already answered by Barlog to look at Global Rule #1. Through the means of not justifying pedo threads, the millitant pedo never stops suggesting that it means this clearnet website is cucking its users. Marrying children and allowing pedo boards are different topics, yet he can't differentiate the two, while he ignores arguments that he doesn't want to argue and doesn't reciprocate that he understands those he talks to in either ignoring certain points he can't refute while repeating what he says in another. I'd say, he makes moral pedos (the ones that'll wait for their lover to be an adult before they marry) look bad while he pushes borderline Talmudic teachings of Deuteronomy and general Jewish mindset of finding any loopholes to circumvent the written law by substitution of their oral law (Talmud and sometimes Zohar) in their Babylonian Targum. That's just what I think.

> Anonymous Board volunteer 06/07/2016 (Tue) 21:33:08 Id: f1a268 [Preview] No. 15567
>Just gonna start locking MikeeUSA shit.

> Anonymous 06/09/2016 (Thu) 05:52:00 Id: c35ffe [Preview] No. 15649
>thank fuck

Anonymous 06/09/2016 (Thu) 22:20:43 [Preview] No. 70 del
Added this response to the /pol/

Will be deleted, I'm sure:

>I'd say, he makes moral pedos (the ones that'll wait for their lover to be an adult before they marry) look bad while he pushes borderline Talmudic teachings of Deuteronomy and general Jewish mindset of finding any loopholes to circumvent the written law by substitution of their oral law (Talmud and sometimes Zohar) in their Babylonian Targum. That's just what I think.

Deuteronomy is in the Old Testament, not the Talmud, and it says right there in the hebrew נַעֲרָה (na`arah) (Actually, the hebrew glyphs actually say: נַעַר na`ar , but it is na`arah by implication)

(If the man rapes a child, she becomes his wife (woman))

Reading the actual source text to you rather than whatever your chosen cuck protestant english translation says is not "Jewish tricks" or "oral law". It's reading the actual source text.

I bet the translation you love is that one commissioned by that faggot king of england too, right. The one who was a homosexual..

Fucking retard

Anonymous 06/11/2016 (Sat) 00:59:27 [Preview] No. 75 del

Yep /pol/ deleted and then complained linking to here.

Anonymous 06/11/2016 (Sat) 13:56:29 [Preview] No. 76 del
fuck off pedo

Anonymous 06/12/2016 (Sun) 03:41:55 [Preview] No. 77 del
Hot opinion you have there champ, how are you going to back that up? You don't get to just say that quoting holy scripture is immoral unless you are a faggot btw.

Anonymous 06/12/2016 (Sun) 06:59:48 [Preview] No. 78 del
i sincerely hope the turn off TOR posing just because of you.

Anonymous 06/12/2016 (Sun) 07:15:56 [Preview] No. 79 del
>i sincerely hope the turn off TOR posing just because of you.

That's never stopped me. proxychains:

tor+ face proxy from a constantly updating list from russ-si-ah.


Anonymous 06/12/2016 (Sun) 07:25:38 [Preview] No. 80 del
Off topic, but what distro(s) do you use?

Anonymous 06/12/2016 (Sun) 07:33:37 [Preview] No. 81 del
then why all the bitching about tor posting on 8clans

Anonymous 06/13/2016 (Mon) 04:23:20 [Preview] No. 83 del

None with systemd.

Anonymous 06/14/2016 (Tue) 06:07:38 [Preview] No. 84 del
Actually, IIRC he uses debian but uses rc or something, maybe sysv.

Anonymous 06/15/2016 (Wed) 12:01:06 [Preview] No. 85 del
Any words from playdeb irc or mail?

Anonymous 06/15/2016 (Wed) 21:00:06 [Preview] No. 86 del
Ugh, no. They are proving pretty difficult.
It's in the works though.

Anonymous 06/16/2016 (Thu) 02:11:05 [Preview] No. 87 del

What are they saying?

Anonymous 06/16/2016 (Thu) 06:11:36 [Preview] No. 88 del
Nothing. No response to email or irc.
The bug report is filed, so its submitted for packaging approval but I still want to talk with someone about requirements or how to better assure it gets packaged.

Anonymous 06/16/2016 (Thu) 06:40:25 [Preview] No. 89 del
Is anyone alive on the IRC?

If you start screaming and yelling, also highlighting people, they might stop ignoring you.

That's what it always takes for me when I go on an IRC channel.

I call them fucking pieces of shit, where the fuck is everybody, why do they come on an IRC channel if they are just going to park a bot there etc, then I copy every name from the channel and post it so they all get highlighted,etc.

Anonymous 06/16/2016 (Thu) 06:43:14 [Preview] No. 90 del

What if they make it clear that, normally, they would package it.

However, because the project is brought to you by a misogynist pedophile troll etc etc, they refuse. (This is usually the response I get from debian itself. I've also been called an "evil person" by one of the debian devs ( etbe.coker.com.au/2015/04/26/anti-systemd-people/ )

Do you have a plan to strike back if such occurs and is the reason?

Anonymous 06/16/2016 (Thu) 06:44:34 [Preview] No. 91 del
("them" here is whatever IRC channel I go to, since they're all insular ghost towns these days, I've never contacted playdeb)

Anonymous 06/17/2016 (Fri) 00:47:08 [Preview] No. 92 del

Anonymous 06/20/2016 (Mon) 04:45:11 [Preview] No. 93 del
What is new in the playdeb saga?
Has the IRC channel responded to you at all or do they just ignore you completely?

Anonymous 06/23/2016 (Thu) 08:46:40 [Preview] No. 94 del
Guess this board is dead too :(


>Re:Please stop (Score:2)
>by Azuma Hazuki (5086) Subscriber >Badge on Wednesday June 22, >@12:20PM (#363892)
>Thanks, I needed the laugh :)
>Mikee...poor, poor Mikee. This world is Hell for you, isn't it? And that's where you're going when this is all over, along with your "God of Deuteronomy." Anyone who does the research can tell that guy either doesn't exist or is some kind of evil spirit, which makes you anything from deluded to demoniac.
>In any case, you're not going to get fear or even anger from me; no, you just get a combination of amusement and pity. The more you post, the more everyone can see what kind of pathetic, half-developed walking abortion of a man you are. And of course, I don't doubt someone else besides me is screenshotting everything you say and may or may not be trying to see if you're employed and by whom, the better to send them said screenshots...

Anonymous 06/23/2016 (Thu) 08:47:41 [Preview] No. 95 del
>Mikee...poor, poor Mikee.
>This world is Hell for you, isn't it?

It is a woman's world, England and America made it that way.
The world is safe for democracy (the rule of the majority; the rule of women)

> And that's where you're going when this is all over, along with your "God of Deuteronomy." Anyone who does the research can tell that guy either doesn't exist or is some kind of evil spirit, which makes you anything from deluded to demoniac.

I would much rather burn in hell with the God of the book of Deuteronomy than be anywhere near the heaven of the god that women have enthroned.

>In any case, you're not going to get fear or even anger from me; no, you just get a combination of amusement and pity. The more you post, the more everyone can see what kind of pathetic, half-developed walking abortion of a man you are. And of course, I don't doubt someone else besides me is screenshotting everything you say and may or may not be trying to see if you're employed and by whom, the better to send them said screenshots...

I will know who to blaim.
Those who entice others to follow a god/ruler/judge other than that of Deuteronomy, the punishment demanded to be meted out by any who happen to be witness, is well know.

Anonymous 06/26/2016 (Sun) 20:00:15 [Preview] No. 96 del
v90 has been released:
4 new weapons. Building improvements. Misc fixes and improvements.

New weapons:
Crypistol (energy pistol)
SportShotgun (5 shot semi-automatic shotgun)
SpikedFlail (3 small spikeball chain flail)
ShootingStar (1 large spikeball on chain flail)

Flails have a 2/3rds chance of deflecting through even when blocked: if so they do 1/3rd damage.
If too close to person flail will do 1/2 damage (above applies aswell so can be 1/6th)
Flails also have longer windup time than other melee weapons.
Thus they have some things to master in them, but if someone is blocking every swing of your sword with their quaterstaff or their sword, you now have an option to get around them.

Pumpshotgun and SportShotgun now have changeable chokes (F+R keys).
Pumpshotgun: tight, open, duckbill.
SportShotgun: tight, open, restrictive.

You can now allow the building of "claimstones", which act like garrisons but only for furniature and blocks and do not lockdown land.
You can also set built beds to create a spawn point.
(These options are in the startweapons menu with the rest of the buildable options)
Thus you can allow people to build appartments without having to build a town to start, if you wish.

Various other changes.

If you are updating from version 89, these are the packages you want to update:
-rw-r--r-- 1 r00t r00t 428M Jun 26 06:25 zzzzzz999999_xmod-chaos-esque-xonotic-full_source_and_exec_binaries.pk3
-rw-r--r-- 1 r00t r00t 56M Jun 17 00:42 z9_buildable_buildings.pk3
-rw-r--r-- 1 r00t r00t 149M May 19 14:09 zz99-xmod-chaos-esque-xonotic-map_resources.pk3
(they go in the Xonoticbla/data/ directory as always)

The .ASC signature is up too, you know where.

There are now 112 weapons in total in the game.
(including 48 medieval weapons :) )


Anonymous 07/26/2016 (Tue) 01:19:11 [Preview] No. 99 del
Heh, MikeeUSA made maps for Crossfire RPG

Anonymous 07/26/2016 (Tue) 15:10:32 [Preview] No. 100 del
It is still distributed only as ISO? Is there's git repo for code?

Anonymous 07/28/2016 (Thu) 10:45:59 [Preview] No. 101 del
"It is still distributed only as ISO?"
This never was the case

> Is there's git repo for code?
This always was the case.

ISO is easiest however and contains the sourcecode.

Anonymous 08/03/2016 (Wed) 17:55:18 [Preview] No. 102 del
This question is about Xonotic.
Can someone explain what that code does exactly and why it is not done by excluding servers from listing, instead relying on some clientside hax

qcsrc/menu/xonotic/serverlist.qc, line 540
// server banning
n = tokenizebyseparator(_Nex_ExtResponseSystem_BannedServers, " ");
for(i = 0; i < n; ++i)
if(argv(i) != "")
sethostcachemaskstring(++m, SLIST_FIELD_CNAME, argv(i), SLIST_TEST_NOTSTARTSWITH);

Anonymous 08/04/2016 (Thu) 08:29:10 [Preview] No. 105 del
>> 102

That code is disabled in ChaosEsque.

The reason Xonotic did it that way is because they do not control the list servers. The Engine people do.

The second I saw that code, it got commented out. I thought "why do these .... wish to have the power to ban servers?"

Reminded me of BZFlag guys.

v93 Anonymous 08/08/2016 (Mon) 02:58:21 [Preview] No. 106 del
Many improvements since version 90 including new weapons (M9 pistol. Styer Aug assault rifle) and mechanics improvements.

For v93 Sound variety in bullet based weapons increased, amongst other things.

Anonymous 08/25/2016 (Thu) 13:39:05 [Preview] No. 109 del
07:17 -!- Irssi: Join to #darkplaces was synced in 1 secs
07:19 < unixuser> Xonotic stand alone mod: https://lgdb.org/game/chaosesque-anthology
07:19 < unixuser> Has reached release 93. Over 100 weapons, city generation, buildable buildings (like RTS) and
furnishings, spell casting, medeval weaps, futuristic weaps, modern weaps, foliage system,
nukes, etc etc. Thoughts?
07:20 -!- Blub\w [~wry@] has quit [Ping timeout: 180 seconds]
07:22 < Diablo-D3> dunno why'd you make a xonotic mod
07:29 -!- Lava_Croft [~LC@] has joined #darkplaces
07:37 < Space_Man> thanks mikee
07:38 < Diablo-D3> sigh is that mikee? =/
07:41 < unixuser> Diablo-D3: maybe because divverent coded the base features that were needed for the mod into
xonotic at the beginning of the mod?
07:41 < Diablo-D3> yeah but like, why not just make your own game?
07:41 < unixuser> the rest of the mod is a simple extention
07:42 < unixuser> I don't know, maybe because I was working on things for nexuiz/etc for 10 years...
07:42 < unixuser> (since 2006 atleast)
07:42 < unixuser> maybe I go with what I know...
07:43 < unixuser> maybe good things don't come in a flash
07:43 < unixuser> maybe the wheel doesn't need yet another implementation?
07:43 < unixuser> perhaps I don't need to do useless work just to claim "I did it all look at me" (Diablo Dee
07:44 < unixuser> It's standalone anyway: you can just DL the ISO and run it (from the disc if you hate speed)
07:47 < unixuser> over 100 weapons...
07:47 < unixuser> :) /smug/
07:48 < unixuser> city generation, RTS style buildable buildings, all with interiors, foliage, lots of other
07:48 < unixuser> It's nice having exactly what you want in a game, and all of it. The power of OpenSource
07:50 < unixuser> Matches with the buildables can go on for hours and hours as you try to build up your
civilization while degrading the other player(s). Also even if it's not a team game, the
admin can enable friends and you can make alliances etc.
07:50 -!- Blub\w [~wry@] has joined #darkplaces
07:51 < unixuser> Think of an RTS where you can actually be in the buildings.
07:52 < unixuser> You can also build apartments inside the city generation buildings. Secretly plotting against
the strongest player with the strongest base with your own place in the nearest town to his
07:53 < unixuser> Not enough weapons?: There's a mutator to spawn them around. Same for spawnpoints etc. By
default if a map doesn't have spawnpoints the game will now make some, or if ones are not
usable, thus avoiding crash.
07:53 < unixuser> Lots of compatability code was added for Q1 maps also, so you can enjoy those.
07:53 -!- Blub\w [~wry@] has quit [Ping timeout: 180 seconds]
07:58 < Lava_Croft> Who let this guy through the slipgate
07:59 < unixuser> Lava_Croft: what are your objections?
08:00 < unixuser> Jealous that I can spend 10 years continiously working on a project while you go earn your
08:00 < unixuser> That I do as I want, while you do as you must
08:01 < unixuser> Maybe when you retire at age 59 you'll have such freedom (but no drive any-longer), untill
your body falls apart within that decade.
08:01 < unixuser> Lava_Croft: tick tock, Lava_Croft , tick tock, the boss doesn't make money for himself you
08:02 < unixuser> https://lgdb.org/game/chaosesque-anthology
08:06 -!- Blub\w [~wry@] has joined #darkplaces
08:09 -!- Blub\w [~wry@] has quit [Ping timeout: 180 seconds]
08:24 < Lava_Croft> i can spend 10 years taking a shit and afterwards feel proud too
08:28 -!- fleeky_ [~fleeky@p4FC190C4.dip0.t-ipconnect.de] has quit ["Leaving"]
08:37 -!- PrimalLove [~PrimalLov@] has quit [Read error: Connection reset by peer]
08:37 -!- PrimalLove [~PrimalLov@] has joined #darkplaces
08:39 -!- Blub\w [~wry@] has joined #darkplaces
08:42 -!- Blub\w [~wry@] has quit [Ping timeout: 180 seconds]
08:45 -!- Blub\w [~wry@] has joined #darkplaces
08:49 -!- Blub\w [~wry@] has quit [Ping timeout: 180 seconds]
09:13 -!- Tomaz [~tompsson@h-236-221.a199.priv.bahnhof.se] has quit [Read error: Connection reset by peer]
09:14 -!- Tomaz [~tompsson@h-236-221.a199.priv.bahnhof.se] has joined #darkplaces
09:14 -!- mode/#darkplaces [+o Tomaz] by Caleb
09:18 < unixuser> Lava_Croft: tick tock wagie, keep making money for your boss
09:19 -!- Blub\w [~wry@] has joined #darkplaces
09:19 < unixuser> only 1 more day till freedom for 2 days
09:19 < unixuser> Lava_Croft: you're waiting till you're 59 to take that "10 year shit"
09:20 < unixuser> wagie gets to live, only when they're almost dead
09:22 -!- Blub\w [~wry@] has quit [Ping timeout: 180 seconds]
09:22 < unixuser> look how low brow the wagecuck is "< Lava_Croft> i can spend 10 years taking a shit and
afterwards feel proud too" a real workin' mayne, making a paycheck for his woman n kids, got
no time for that hobby bullshit, it's all "shit" anyway, he could surely do better, and will,
when he retires at 59 and has 10 years to himself!

09:23 < unixuser> all those good years of his life, traded for maybe a decade of near decrepitness to himself.
09:23 < q66> "wagecuck" dat edge
09:23 < q66> have you considered going back to 4chan
09:24 < unixuser> what a great deal! awsome decision. and that's if there is no divorce and childsupport!
09:24 < unixuser> q66 do you make good money for your boss too?
09:24 < q66> i work on open source, for decent money, from home
09:25 < unixuser> wagies: while you were slaving away and have nothing to show for it, I've been just doing my
hobby: https://lgdb.org/game/chaosesque-anthology
09:25 < unixuser> q66: is it a videogame in freedom?
09:25 < q66> no
09:25 -!- Blub\w [~wry@] has joined #darkplaces
09:25 < unixuser> a videogame engine, in freedom?
09:26 < q66> nothing videogame related
09:26 < q66> gamedev is a silly thing
09:26 < unixuser> q66: I don't know, unless it is audio composition software, or an image editor sounds like
you're wagecucking
09:26 < unixuser> 09:26 < q66> gamedev is a silly thing
09:26 < unixuser> only a wagecuck could believe that
09:27 < unixuser> well, in the negative sence: it is silly as in a fun frivolity
09:27 < unixuser> but all consumer computer tech is a frivolity
09:28 < unixuser> q66 gamedev while wagecucking is a sillything. Gamedev as a hobby is years of fun.
09:28 -!- Blub\w [~wry@] has quit [Ping timeout: 180 seconds]
09:29 < q66> i already do that
09:29 < q66> but professional gamedev is shit
09:29 < unixuser> yes it is, only a fool would slave away in pro game dev
09:30 < unixuser> taking one's passion, and making it one's hell
09:30 < unixuser> might aswell kill themselves since they ruined the thing they used to love, and now have
nothing to live for
09:32 < unixuser> q66: take the standalone mod for a spin, tell Lava_Croft how right he is and how he was
correct to make money for a boss for a decade rather than following passion and fufilling his
own dreams: validate him!
09:33 < unixuser> Don't expect anything in return for the pat on his back tho: he's eternally too worn out
everyday for wagekeking to ever help you out!
09:34 < q66> have you considered killing yourself
09:34 < unixuser> no, why would I?
09:34 < unixuser> I'm not a wagecuck, so I just do as I wish and enjoy myself building what I want to build.
09:35 < unixuser> I don't understand the foundation of your question.
09:35 < unixuser> Not everyone wishes to enjoy the wages the wagie earns.
09:37 < unixuser> You work and work and work. And then you die. You have turned your back on the thoughts of
the God of Deuteronomy and support the opposite views. The wages of sin is death.

Anonymous 08/25/2016 (Thu) 15:01:39 [Preview] No. 110 del
Haha, I love reading these.

Anonymous 08/30/2016 (Tue) 11:56:13 [Preview] No. 111 del
:D Glad you enjoyed IRC convo

Anonymous 08/31/2016 (Wed) 00:25:19 [Preview] No. 112 del
MikeeUSA is so cool. I like that he lives life like a boss, telling it like it is.

Anonymous 09/13/2016 (Tue) 21:32:16 [Preview] No. 123 del
Anyone having fun?

Anonymous 10/04/2016 (Tue) 14:19:10 [Preview] No. 124 del
Updated. Enjoy October supprize.
Terminator (1984) weapons.
Additional building to build with utilitool.
Misc other improvements.

Anonymous 10/05/2016 (Wed) 03:06:54 [Preview] No. 125 del
Be Arnold Schwarzenegger circa 1984 with the weapon types he used to sytematically eliminate possible threats to his kind:

New Weapons:
AMR-18 Rifle with extended 43 round magazine and stock removed.
Spas-12 Twelve Gauge Autoloader
1911 Longslide with laser sighting (second fire button)

Styer TMP
Crylancer (Automated enegy rifle, secondary for long ranged attacks)

New Buildable:
(for utilitool): Observation Tower (raised tower with 2 stories up top with defensive firing positions)

F3 and respawn are now same amount of time (thus one does not avoid the respawn delay by going to spec and then rejoining)
Proper sound for some weapons. Misc other fixes.

Anonymous 10/14/2016 (Fri) 13:27:49 [Preview] No. 126 del
"Whatever happens, we have got,
the Maxim gun,
and they have not"

New Vehicles: Fokker Eindecker III Monoplane, A7V Sturmpanzerwagen WWI German Tank.
New Mounted Gun: Hotchkiss M1914 machinegun. (Used in WW1)
Fixes: To WWI aeroplanes for reload from ammo stores.
Extra code to bring the new buildings into the city generation code.
Misc additions and fixes aswell.

Cut down the savages with these WWI era weapons!
Round after round ripping through their bodies!

Anonymous 10/17/2016 (Mon) 10:31:40 [Preview] No. 127 del
Dude, that spas is fucking sick!

Anonymous 10/17/2016 (Mon) 16:31:38 [Preview] No. 128 del
Wojciech "Veti" Klimas - SPAS-12 (autoloading shotgun)

Thanks to Veti for the SPAS-12 model.

Anonymous 10/30/2016 (Sun) 21:25:28 [Preview] No. 138 del
Yo Mikee. What hardware are you running these days?

Anonymous 11/02/2016 (Wed) 20:58:38 [Preview] No. 151 del
New weapons: springfield rifle, mosin nagant, broomhandle mauser pistol, mauser machinepistol.
New feature: closed bolt automatic small arms will now over heat, like the mounted guns do.
(Open bolt and watercooled weapons do not overheat)



"There is scarcely a town or school in Russia from which boys have not run away to the war. Hundreds of girls have gone off in boys' clothes and tried to pass themselves off as boys and enlist as volunteers, and several have got through, since the medical examination is only a negligible formality required in one place, forgotten in another. "

-- Stephen Graham, in "Russia and the World", 1915

QT3.14's for the lines?

v97 Direct download ISO: http://downloads.sourceforge.net/project/chaosesqueanthology/Rel_97/XonoticChaosEsqueAnthologyREL97.iso?r=https%3A%2F%2Fsourceforge.net%2Fprojects%2Fchaosesqueanthology%2F&ts=1478103194&use_mirror=liquidtelecom

Download latest ISO link: http://sourceforge.net/projects/chaosesqueanthology/files/latest/download

Anonymous 11/02/2016 (Wed) 20:59:33 [Preview] No. 152 del
>Yo Mikee. What hardware are you running these days?

A laptop from ~2012
A desktop from ~2008 with some upgrades when parts fail.

Anonymous 11/02/2016 (Wed) 21:37:49 [Preview] No. 153 del
I remember you mentioning the laptop is an Intel. What graphics are in the desktop?

Anonymous 11/03/2016 (Thu) 19:10:28 [Preview] No. 154 del

Nvidia isn't as fast as one would expect vs intel...

Anonymous 11/03/2016 (Thu) 20:31:47 [Preview] No. 155 del
Pfff, probably nicer than the screen tearing I get with my AMD.

Is there any way to make xonotic more graphically demanding? I guess the DP engine doesn't get many new features?
Also, what is the difference between the sdl and glx binaries?

Anonymous 11/04/2016 (Fri) 19:52:22 [Preview] No. 156 del
SDL sometimes doesn't work.
GLX sometimes doesn't work.

Rarely neither works... inwhich case one has to compile DP one'self.

You could bug DP to support "VR". People have been bugging me about it but I'm not an engine programmer and couldn't afford the VR things anyways. Also they're all proprietary IIRC.

@ irc.anynet.org

Could also bug for other features. Model slicing/cutting, flare suns?

Procedurally generated worlds and textures? That would probably eat up some GPU. Would be fun.

Anonymous 11/04/2016 (Fri) 19:53:29 [Preview] No. 157 del
Other ideas are to add .bsp map loading for enemy territory bsps.

They mused that with some work darkplaces could even load unreal (97, 99) bsp files.

More things to eat some FPSs...

Anonymous 11/04/2016 (Fri) 19:56:02 [Preview] No. 158 del
Best bet, tho, if you want something in, is to code it and send them the patch. Hang out on their IRC so you can ask if you hit into a wall. Recruit others to help etc.

Anonymous 11/08/2016 (Tue) 12:18:31 [Preview] No. 160 del
US election day surprise: v98
New weaps: Hellrigel WW1 SMG. Webley revolver. Webley dragoon.


Anonymous 11/09/2016 (Wed) 18:28:01 [Preview] No. 161 del
Wait a little. Are you expecting anons to run binaries? Documentation on compiling is present or simple as single make command?

Anonymous 11/11/2016 (Fri) 00:15:35 [Preview] No. 162 del
make xonotic

It will make the binaries (also make sure you have the crypto libs in the correct spots (blind0d lib etc), the readmes tell about that).

then you can copy them to your Xonotic directory.

Anonymous 11/11/2016 (Fri) 00:19:21 [Preview] No. 163 del
There was an election day surprise.
Trump won.

Women are mad.
Blaqs are Ultrasuede (for some reason even though Hillary was whyte 2)

Anonymous 11/11/2016 (Fri) 00:22:27 [Preview] No. 164 del
https://youtube.com/watch?v=AMlimMxhbiI [Embed]

Russians are happy :D

Anonymous 12/03/2016 (Sat) 05:32:17 [Preview] No. 188 del
Release 99: New weapons: ChauChat, Sho-Sho (30-06 version), BAR-1918, Nagant M1895.
New buildables: Large Chest (wooden).

This release adds 4 new world war I weapons to the game: The french ChauChat,
The 30-06 version fielded by the American army nicknamed the Sho-Sho (which was horribly unreliable),
the 1918 version of the Browning Automatic Rifle, and the Russian Officer's pistol:
The 1895 double action model of the Nagant revolver.

The ChauChat and Sho-Sho can jam hard after enough bullets are fired through them
and the aluminium (al-uuuu-min-eye-um) heat jacket expands inside. This is coded into the
game code, so be careful. Additionally to that short over heatings and jammings can occur aswell,
especially with the 30-06 version.

(BTW... the Team here enjoyed the election results, did you?)

Anonymous 12/11/2016 (Sun) 09:26:15 [Preview] No. 190 del
Release 100! For this release a new additional map was constructed; Saffer's War; A trench warfare map with a greek / marble-zone theme, and enough room to build and fly aeroplanes in (includes floating islands aswell). An opensource track by Snabisch is used for the musical backing to give an 8-bit flair to the map.

Additional weapons also come in the pot: MG 08/15 for your WWI simulating needs and a portable Lewis Gun (though the mounted guns will get you much better accuracy (nixes muzzle rise).

There are more building options aswell: barbed wire for the multitool when not in medeval mode, concerta wire for the utilitool, and small platforms for use in raising your mounted guns to the desired height (8 and 24 qunit increments).

Additionally bugfixes to the building code for resource generation in teamgame mode.

Enjoy Release 100!


Anonymous 12/11/2016 (Sun) 09:35:10 [Preview] No. 191 del
CEA made it to release 100. What do you think?

A new map was made for this release: Saffer's War. Which is a trench-warfare map which is also pretty spacious so can be used for building towns and fortifications. You now have a fuller complement of WWI style weapons aswell (which you can use in any Q1 or Q3 map, ofcourse). From v 99 there are some more building options and fixes aswell.

Also anyone have anything bad to say? I remeber some people saying that absolutly nothing is done in this mod. 130+ weapons would beg to differ. City generation would beg to differ. The new map would beg to differ. For the naysayers: show us your 100 releases of a project.

Feels like election day night.

Anonymous 12/18/2016 (Sun) 15:01:26 [Preview] No. 194 del
Release 101. This release adds ambient temperature to the game. Mappers can set it in their map.mapinfo file using the set_temp_for_type all g_suggested_ambient_temperature -20 (for instance). Players can change it in the create>mutators>enviromental mutators section. If g_ambient_temperature is 0 it is disabled. If the temp is too cold players lose body heat, if it is freezing they eventually freeze. By standing in or near a building, a fire, or being in a vehicle one can warm one'self up. If the temperature is set at 300 or more degrees (C) trees, shrubs, and wooden buildings reach autoignition and burn.

There are also some bugfixes submitted by Mario so as to reduce console spam via the EvaluateHitMaterial subroutines. Mario contributed some code to test if the cvar exists first, thus not accessing a not-yet existant Cvar and have the engine complain. Thanks Mario!

Anonymous 12/19/2016 (Mon) 13:21:16 [Preview] No. 195 del
Release 102: This release improves the ambient temperature code by allowing one to stand near point-particle flames to gain heat. They are in many maps so this integrates well with the existing game. Additionally one can now place limits on the ambient temperature so that it only operates in a specific area. The map KSTBunkerCTF64 showcases this feature. Some gameplayfix options have been added: one to set an upperlimit on func_door mover speed. These are sometimes used as elevators and the one in KSTBunker was too fast. You can also set teleporters to silent (shown in hypergallery11) Some fixes were added. An Info tab has been added next to Settings>Input which shows documentation about additions Chaos-Esque has added and how to use them.

Anonymous 12/23/2016 (Fri) 18:01:06 [Preview] No. 196 del
Release 103 brings some new additions and bugfixes right in time for Chistmas:
New weapons: Three new LightSabres - Red, Green, Blue, each with own handle style and different stats.
New monster: Ninja Assassin. Buildables: recruitment posts placed in shrines will recruit Ninja Assassins (about 15 grain needed for each, 1 housing).
Improvements to ambient temp system, Improvements to freeze/paralyse.
Bug fixes. Addition of manual-ctf-flag capping option (must manually bring
flag back to base if enabled). New music for ArenaAutomatica (AKA: AutoPlayArena ]|[)
Settings>Input documentation added to.

Anonymous 01/02/2017 (Mon) 21:19:31 [Preview] No. 197 del
Got banned from opengameart:

They disliked the discussion going on here:

So now my portfolio page of well over 100 contributions is blocked:
( You are not authorized to access this page. )

For saying things they didn't like on the forum. (First thing they complained about was my support for Trump)
That's opensource!
Then they mock "freeze peach" on twitter:

"Muh freeze peach" is the opensoure maven's comment.

So well over 100 contributions count for nothing, obeying their speech control dictats count for everything. Just like in 2009: esr.ibiblio.org/?p=1310

Why is it that opensource people, and white western people in general are feminist piece of shit scumbags?

Anonymous 01/03/2017 (Tue) 10:14:32 [Preview] No. 198 del
Oh dude, that sucks. I was once on a great forum that was ruined by the moderation team. It's like a power trip for some losers. The surest way to kill a community is to censor it.
Was this the work of a unanimous mod team? Is there an admin you could appeal to?

Anonymous 01/08/2017 (Sun) 01:09:40 [Preview] No. 199 del



There are a bunch of people with few to no contributions of their own celebrating my banning, while I have well over 100 contributions (music, 3d models, etc), and I am banned and hated for what I said on the forum.

I want revenge against these fucking pieces of shit.

>This is a false equivalency here. Commenting that someone is violating the rules in a bad way is not as bad as violating the rules yourself. I'd rather not chastise a valued contributor just to appear to be fair to someone breaking the rules left and right and demanding to get away with it. People who act that entitled to anything should be slapped down just so they don't think they can do worse.
>That being said, if ChaosMikee is now banned, there's no reason to have additional comments on the whole situation. The threads should be locked and preferably made invisible. Not deleted, though. If the guy really makes a nuisance lawsuit (because that's all it'd be) it'd be nice to have copies of his posts that clearly indicate who we're dealing with here. No lawyer or judge or anybody can feel sympathic to this guy in even a small way after seeing his posts.

>There is no feasible way to have a separate forum and submission user. Mold and others are correct; the profile is blocked with the user, though the content was specifically set to stay in place instead of being deleted.
>Even if that were not the case, his hateful slurs, threats of violence (threats of litigation is not an issue, but violence is), politics, and religious content were not relegated to just the forum. His continued submitting was just more of the same. I'm all for free speech, but this is more like someone spray painting a building with graffiti, then shouting "oppression!" when they're arrested for it. Even if what was said should be protected, the method used is not allowed. Not that it matters, because there is no way to half-ban someone.
>--Medicine Storm

I want revenge against these fucks. Their speech codes are more important than contributions. I want revenge.

Anonymous 01/08/2017 (Sun) 01:11:38 [Preview] No. 200 del

Contributions to "OpenGameArt" don't matter. All that matters is obedience to these fucking pro-women's rights faggot pieces of shit.

I want them to suffer.

Anonymous 01/08/2017 (Sun) 04:00:37 [Preview] No. 201 del
>{salty MRA tears}

Free Software "advocate" mocks actual open-source contributor/programmer.

Anonymous 01/10/2017 (Tue) 23:30:43 [Preview] No. 202 del
"contributions" LOL

you call that shit a game? nobody wants to play this crap.

Anonymous 01/11/2017 (Wed) 07:23:13 [Preview] No. 203 del

You fucks kept quite for the time my portfolio page was up. You couldn't argue with the volume of work (3d models, music, textures).

I don't give a shit about what you want to play. I would prefer that you wouldn't play anything: if I had my way you'd be dead: executed under the law written in deuteronomy. I work on the game for myself. I'm glad this bothers you.

New version out btw: 105.

Oh and: Trump Won.

Anonymous 01/11/2017 (Wed) 19:11:28 [Preview] No. 204 del
Release 105:
New vehicles imported and added (spacecraft) with lasers and pulse lasers as armaments,

New entities for mappers to put down buildings in their maps (building_sctiles, etc), many entities added to netradiants entities.ent file (vehicles, food, drink, nades, etc).

Bugfixes, cleanup.

https://youtube.com/watch?v=CYNjAKLtEYw [Embed]
https://youtube.com/watch?v=oXh2LKnMZDk [Embed]

Anonymous 01/15/2017 (Sun) 16:11:17 [Preview] No. 205 del
I-I do.

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