11/12/2016 (Sat) 15:24:41
Wow. That's damn clever, I can't believe I haven't heard of this before.
I will make assumptions that this would work best with the libre drivers? I think the Nvidia proprietary driver is X only and defaults to uvesa. I know fglrx has their "core" 2d package to handle display without X. Assuming hardware acceleration is even necessary given fb is so slow.
It makes perfect sense really, we can already store static images in the frame buffer. Default Slackware used to show a Tux via the fb immediately after lilo. Also, surely any 2D SDL video game could use the fb?
If I can gather a little more info on this I may add this to the newbie guide.