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Lord Libre Vidya 05/14/2016 (Sat) 18:21:19 [Preview] No. 1 [Reply]
Welcome to Libre Vidya, Video Games in Freedom.

Rules: http://endchan.xyz/lv/rules.html
Guide: https://a.safe.moe/rtavo.png

This thread is stickied so comments can act as a list of games that won't get bumped off.
Edited last time by lordlibrevidya on 03/17/2017 (Fri) 13:08:08.
7 posts and 6 images omitted.


Anonymous 10/29/2016 (Sat) 08:03:48 [Preview] No. 134 del
Linux Tycoon:
http://lunduke.com/linux-tycoon/

Infamous kraut pedo game:
http://unteralterbach.net/index.en.html

FreeCiv - explicit:
http://freeciv.wikia.com/wiki/Main_Page

Scorced3d - Pretty nice (looks like Worms in 3D):
http://scorched3d.co.uk/

Visual novel with tactical elements. You are a captain of a space ship and your crew is full of qts:
http://sunrider-vn.com/sunriderpage/
https://github.com/vaendryl/Sunrider

Obligatory tux racer:

Message too long. Click here to view full text.



Anonymous 10/29/2016 (Sat) 08:04:03 [Preview] No. 135 del

Message too long. Click here to view full text.



Anonymous 10/31/2016 (Mon) 19:02:21 [Preview] No. 142 del
Angband
http://rephial.org/

I just want to thank the previous posters, great work!
Edited last time by lordlibrevidya on 10/31/2016 (Mon) 20:21:10.


Anonymous 11/14/2016 (Mon) 18:53:45 [Preview] No. 181 del



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Doom Thread Anonymous 05/20/2016 (Fri) 16:44:24 [Preview] No. 27 [Reply]
All versions, mods, tweaks, textures, pk3s and wads
24 posts and 9 images omitted.


Anonymous 04/25/2017 (Tue) 19:35:37 [Preview] No. 306 del
>>305
What about the mancubus from HDoom?


Anonymous 04/26/2017 (Wed) 15:45:12 [Preview] No. 307 del
>>306
hmmmm I am not very sure about this. For now I added for the fatso an actual recolored sprite which might change again in the future.
Have this current test version also: https://mega.nz/#F!AFUBAYqS!vbipx7ds6IY_CHdQn4eOPQ
I changed the way how Moonman creatures get spawned which is all based by RandomSpawner instead of a mix of RandomSpawner and the creatures directly and gave them unique names, I changed only some minor stuff on the other monsters and I tested all of those with the pol2.wad loaded first, none of Moonman's creature should cause any additional issues when it is used with pol2.wad I hope. For the pol2.wad itself I didn't tested much.


Anonymous 04/26/2017 (Wed) 19:18:29 [Preview] No. 308 del
>>307
>pol2.wad
Is that a different mod to >>32 this pol.wad? Because this one completely fucks up.

Apart from that, it runs great on all the other wads I tested using freedoom. Really excellent work. And thank you for adding the fatso sprite.


Anonymous 04/26/2017 (Wed) 19:58:17 [Preview] No. 309 del
>>308
>Is that a different mod to >>32 this pol.wad? Because this one completely fucks up.
Hmm I couldn't even move past the first stage on pol2.wad because the shreks keeps completely annihilating me so I gave up I didn't made any further testing apart from checking how Moonman mod creature behaves with the pol2.wad. I got it from here: https://archive.org/details/Doom_Pol2

>Apart from that, it runs great on all the other wads I tested using freedoom. Really excellent work. And thank you for adding the fatso sprite.
Yeah no problem. I played myself several other maps today with the Moonman and freedoom iwad and I couldn't find any major issues which is a given since the freedoom wad only contains non script related asset but that is the same case for the doomX wads


Anonymous 04/27/2017 (Thu) 09:00:23 [Preview] No. 310 del
>>309
You know I still don't know the difference between pol and pol2. Either way it's the same effect. I don't think it really matters anyway, it's just one wad. It would probably be easier to just release a pol3 wad compatible with the moonman pk3. In fact, I think it would be cool to include a few levels before that of a metropolitan theme and some basic storyline, something about the NAACP. Not saying you should do that, just that it would be cool. I'd say I would, but I've never modded before so I might give it a try but no promises.

>I couldn't even move past the first stage on pol2.wad because the shreks keeps completely annihilating me
Yeah, it's not supposed to be shreks there so I don't know why that happens. It's literally impossible to get past the beginning without god mode because the shreks are too tough to kill, I think it's like 4 shotgun blasts per shrek.



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Anonymous 04/23/2017 (Sun) 18:42:29 [Preview] No. 295 [Reply]
Anyone else feel like a complete retard playing Arx?

There were three points in the game when I felt utterly beaten and had to resort to a walk through.

Spoilers:
The first locks the second - temple
Finding the rebel hideout
Final Akbaa's rock

Is Arx a game for smart gamers? Because personally, playing the game felt the dev was saying "like my game? fuck you, dumbass, I'm too smart to be wasting my time making a game for the likes of you."


Anonymous 04/23/2017 (Sun) 19:19:06 [Preview] No. 296 del
Also, I never bothered to read the manual until way after I finished the game. If you haven't started yet, read the manual first.

https://archive.org/details/Arx_Fatalis_Manual



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ChaosEsque Anthology Anonymous 06/02/2016 (Thu) 14:36:57 [Preview] No. 42 [Reply]
ChaosEsque Anthology is a first person shooter. It is a standalone modification of Xonotic which includes extended weapons, maps, vehicles, buildable buildings, mounted weapons, spell casting, monsters, player characters, textures, and game modes.

It has over 100 maps. Some are futuristic, some are ancient, and some are medieval. A few evoke platform games such as sonic, others follow a style more akin to diablo. Some are static maps, others are randomly connected.

There is something to fit your mood. There are mutators that can add mounted weapons in any map, buildings, monsters, foliage, hazards, and even balloons and bumpers. You can fight with futuristic weapons, medieval weapons, and /or hand to hand combat (over 100 weapons). There are also many vehicles (and a mutator to spawn them in maps that do not have them, as is tradition (as you can see)).

You can also set each team to start with different specific weapons if you want to test a theory that you could defeat a well equipped military force with your bolt action rifle or crossbow. Same with vehicles and mounted weapons spawning (you can set which spawn near which team in CTF etc). You can drink wine, potions, learn magic, read scrolls, so on and so forth.

The goal, and much of this has been reached, is to not limit the player.
https://sourceforge.net/projects/chaosesqueanthology/
125 posts and 20 images omitted.


Nu Spell Anonymous 04/08/2017 (Sat) 22:17:27 [Preview] No. 288 del
Release 117e: A new spell has been added: Grace. A magic circle spell somewhat inspired in-part by Puella Magi Madoka Magica: Be like the sweet pink haired girl Madoka Kaname and save your friends from the hardships of life: for those within the circle a healing aura heals wounds (but harms undead: purifying the area), for any damage fired into the circle from outside no damage or even health is dealt to those inside the circle (however damage originating from players inside the circle to those inside is unchanged). No gibbage occurs inside the circle and reduced blood. Cherry Blossom like particles fill the air. Additionally respawned players souls float up within the circle as ghosts giving a calming effect.

Additionally, White/Holy spells (Holybolt, Holyword, Grace) are increased in spell level when cast outdoors directly under the sky: Holybolt by 4 levels (1 level if a scroll), HolyWord by 3 levels (1 level if a scroll), and Grace 2 levels (1 level if a scroll) giving one added ease at purifying atleast the above ground world!.

Enjoy!


Anonymous 04/08/2017 (Sat) 22:18:24 [Preview] No. 289 del
>>281
Looks like you have STILL nothing more to say, cunt. Go and FUCK yourself YOU FUCKING PIECE OF SHIT.

FUCK YOU PRO WOMENS RIGHTS ANTI-MARRY-YOUNG-GIRLS PIECE OF FUCKING SHIT.

>>Others
Thoughts?


Anonymous 04/10/2017 (Mon) 00:28:00 [Preview] No. 290 del
Yo thugs what cho thoughts be nigua?


Anonymous 04/20/2017 (Thu) 00:13:01 [Preview] No. 292 del
Release 117f: New magic circle spell: Vampyric Conduit: damage done within the circle is added to the lifeforce of the attacker (be careful not to attack undead within the circle (unless you are undead) tho!)



Destination Sol Anonymous 03/28/2017 (Tue) 20:07:52 [Preview] No. 271 [Reply]
Just started playing this and thought I would share:
https://github.com/MovingBlocks/DestinationSol

You start at the edge of a solar system as a pilot in a small ship. You are free to explore space, land on planets, fight with enemies, upgrade your ship and equipment, hire mercenaries, mine asteroids, and so on.



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Are 3D games truly libre? Anonymous 03/15/2017 (Wed) 06:18:54 [Preview] No. 248 [Reply]
It's well known that 3D support on free software distros is less than ideal. And in computers certified by the FSF as using only free software, 3D graphics card acceleration is often nonexistent. And let's not even start with free hardware! The point is, do you consider that libre games that only work with 3D acceleration hinder the adoption of fully free distros?


Anonymous 03/15/2017 (Wed) 06:45:38 [Preview] No. 249 del
Absolutely. I don't install any game that would require a non free library, however I do have the proprietary graphics driver installed. It's the only proprietary software on an otherwise free distro. The support for my graphics card was so bad, I had lag moving the mouse on the desktop. My card was supposedly supported but I didn't realise how bad the radeon drivers were. If I was a new user to free software, attracted by the offering of games, unless I was lucky enough to have a supported nvidia card I would likely just move on.
Although the question is, do the games make it seem bad by being too advanced for the drivers, or are drivers to blame?


Anonymous 03/15/2017 (Wed) 17:06:24 [Preview] No. 252 del
I think a big part of the problem is also that some games were made for a proprietary software environment with the latest advances and were then later licensed as free software. These are often big titles and attract well developed communities around them, so when they enter the libre gaming realm a high expectation is put on graphics driver developers to make it play. This advance can then become the standard for other open source projects.
An example of this can be the use of later opengl versions which many intel drivers don't support, which is contrary to the fact that intel chips have the best completely libre offering.


Anonymous 03/18/2017 (Sat) 12:30:34 [Preview] No. 262 del
Use an intel gpu, works for me.



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Anonymous 03/17/2017 (Fri) 13:12:00 [Preview] No. 261 [Reply]
Just updated the newbie guide. Should accurately reflect the current changes with AMD. Plus a few tweaks.



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Youtube channels Anonymous 03/16/2017 (Thu) 17:17:56 [Preview] No. 256 [Reply]
So I figured I would trawl youtube in search of free software gaming channels, and I found one.

https://www.youtube.com/user/GamesOpenSource



Space Lynx Anonymous 06/08/2016 (Wed) 13:47:21 [Preview] No. 55 [Reply]
Hey, I just released the first playable build for Space Lynx.
https://gitgud.io/stephenlynx/SpaceLynx-Build
Its a minecraft-like game on space based on corneroids.
You can place and destroy blocks and move around.

There is also a lua terminal, but there is no integration with the game yet, so it won't do nothing but run your commands on the lua runtime environment.

The compound bodies have a dynamic center of mass. That is a core feature that made me make this build.

Next step is networking, which will be another huge milestone and will be followed up by the next build.


There is just one thing I forgot to write on the controls, its Q and E to roll.
14 posts and 4 images omitted.


Anonymous 08/21/2016 (Sun) 18:39:43 [Preview] No. 108 del
it looks so much like duke nukem.

I hope theres some cool things and damage physics and damage decals or something so we can crash land and fire off escape pods to crash land on weird moons or crash land into space stations


Anonymous 10/19/2016 (Wed) 18:53:50 [Preview] No. 129 del
Dude, this is really nice. But I have two questions:

1) Is it possible (or will it) to invert the mouse?

2) How large is the player and what shape? I am having trouble entering structures I build.


Anonymous 03/15/2017 (Wed) 18:29:09 [Preview] No. 253 del
Nothing new since 0.0.4, 6 months ago. Did he get bored?


Anonymous 03/15/2017 (Wed) 20:18:00 [Preview] No. 254 del
>>253
Yes.
t. Stephen Lynx


Anonymous 03/15/2017 (Wed) 21:18:13 [Preview] No. 255 del
>>254
Sorry to hear that. Thanks for replying though, assuming it's really you.



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Libre Game Night Anonymous 03/14/2017 (Tue) 18:30:36 [Preview] No. 247 [Reply]
Libre Game Night is one night a week where members of the community can kick back and play a good game together.

Come and join us. We are going to be playing some Freedom, but we rotate games.

#LGN @ Freenode

http://libregamenight.xyz/