04/06/2017 (Thu) 05:27:48
Two times I tricked myself into playing Diablo 2 thinking it will be awesome as generally I liek crpgs. Then it was perpetual walking around and constantly clicking just to grow some numbers ad infinitum.
That's probably the catch of all crpgs. One thing is what computers do well: adding numbers. If one is lucky enough the writing of the story, the npcs, the setting, the choices will make it more enjoyable. Usually it isn't the case.
At tabletop the reverse is true. The atmosphere is good the implementation of fighting is crappy. While the excitement of waiting to see how the dice rolls is an absolute necessity the calculating of 'who's next, is it a hit, how much damage' just ruins the feels.