11/17/2017 (Fri) 03:29:46
quick update e.a cucks https://techraptor.net/content/ea-microtransactions-star-wars-battlefront-2http://archive.is/nx7sP
In a surprising development, Electronic Arts have decided to remove the ability to purchase crystals with real-world money in Star Wars Battlefront 2.
Crystals were the in-game currency that would be only available with real-world cash. Crystals were the primary means of using the in-game microtransactions, but their absence in the menus of Star Wars Battlefront 2 points to them possibly being removed entirely from the game.
In a statement posted moments ago, DICE GM Oskar Gabrielson shared that teams at DICE and EA are listening to their fanbase over the recent controversies surrounding the in-game microtransactions.
We’ve heard the concerns about potentially giving players unfair advantages. And we’ve heard that this is overshadowing an otherwise great game. This was never our intention. Sorry we didn’t get this right.
We hear you loud and clear, so we’re turning off all in-game purchases. We will now spend more time listening, adjusting, balancing and tuning. This means that the option to purchase crystals in the game is now offline, and all progression will be earned through gameplay. The ability to purchase crystals in-game will become available at a later date, only after we’ve made changes to the game. We’ll share more details as we work through this.
While the move is a temporary one, the removal of crystals in-game is a monumental change to the game’s overall online system.
Rumblings about the change were first heard online with several journalists tweeting about the inability to buy items with crystals in their versions of the game.